

Steam News · Oct 17, 2023
Greetings, moonlings! Our past couple of years have been filled with slumps and silence but we're getting back into working on projects again. It's taken a while but Layover Lovers is finally released on Steam! It's a short one as usual. We hope you'll like the story we have for it. Additionally, we are offering a few treats to celebrate t...
Steam News · Sep 16, 2020
Hello! I hope you're doing well. If you didn't know, Moonlit Works participated in the Summer Novel Festival 2020 and our entry, Without Romance, is now out on Steam. I hope you like it! Other Moonlit updates Another short visual novel is coming out soon! Layover Lovers. A terminal love story.
Steam News · Dec 29, 2019
What in the moon is this?! We just wanted to let everyone know that we have updated this little project with new better assets! We are very proud with how it turned out, despite the rather unambitious concept behind it. We've also added a new achievement for those who checks out the updated version! But this is a five-year-old game. Why update it now? Good question! There were two things that push...
Steam News · May 28, 2016
Carpe Diem: Reboot just got greenlit earlier! Huge thanks to everyone who voted it up. The kickstarter campaign is really close to its goal with 4 days to go!
Steam News · May 2, 2016
Just because it crashed doesn't mean it's over After so many requests, and after a few months of trial and error, I finally came up with the perfect story for a sequel and I'm ready to do it. I have started writing the story but I thought I'd give you guys a heads up and a few information about it. It will be titled 'Carpe Diem: Reboot' and, as you may have guessed already, Ai... reboots. It will ...
Steam News · Dec 11, 2015
With the help of a few volunteers, Carpe Diem is now officially available in Spanish, Polish, Bahasa, French, Japanese, Korean, Swedish, Russian, German, Brazilian, Italian and Simplified Chinese. A few others are on their way! I'm delighted to see some people interested in making this happen despite the fact that the VN is very/extremely short. Thanks to everyone who volunteered as well as to eve...
Steam News · Dec 2, 2015
First and foremost, I would like to thank everyone who has supported, read, enjoyed and liked Carpe Diem. I did not have high hopes with it as it was my first work. In fact, when it was still on Steam Greenlight, I was very anxious if it will even get approved. However, the outcome was far beyond my expectations and I'm really grateful for that. It has been a great experience for me and it made me...