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Steam News · Apr 17
Another hotfix with two critical fixes and some layout changes to the research screen:0.9.5 - in case of a tie, fixed targeting rules (like min or max health) now always target the NEWEST card (meaning placed most recently on the board) among the tied cards. - fixed token spawn limit being one more than intended - changed layout of research screen to contain two columns of unlocked components for ...
Steam News · Apr 10
Another hotfix, this time trying to tackle some UI related issues:0.9.4 - additional component info is now always shown in deck-editor. No more need to press ALT. - added game / animation speed settings slider between 0.5 (slower), 1.0 (default) and 2.0 (very fast) - added effect icon to manual Activate popup to make clearer which ability will be activated.
Steam News · Apr 8
The first two hotfix patches are now live to address some pressing issues. See below for the full changelog.0.9.3 - fixed fov / zoom issue on ultra-wide monitors - fixed token duplicates of stolen cards switching ownership on save/load - fixed a potential crash on the research screen (please get in touch if you experience it still) - fixed effect "Draw from reserve" not working correctly. - fixed ...
Steam News · Apr 6
Hotfix to add the missing location card for the 2nd battle (the beta location asking for you suggestions on discord was accidently left it - you are still welcome to provide suggestions though :) ).0.9.2- fixed Space Warp location: Now one random card is moved to a random location each turn.- fixed and rebalanced effect "Summon a token"- fixed damage sound not respecting to volume settings- fixed ...
Steam News · Apr 6
Get the full version of Card Coder now on Steam. Go crazy and build some awesome cards! If you want to get in touch and share your awesome creations, report a bug, provide feedback or chat about the game in general, don't hesitate to make a post here on the discussion forums or on the game's discord: you enjoy the game, please tell your friends and consider ...
Steam News · Mar 18
Another update in preparation for the full release of Card Coder on April 6th. Some changes affect only the full game, but I merged back all changes into the current demo as well. Below are the most important changes.0.9.1 - rebalanced cost of all cards - Added new effect: Restore one lost life for 30 coins - Added small info HUD when commander card is viewed fullscreen - Reduced effect "Deal 2 + ...
Steam News · Feb 16
The full version of Card Coder will be released on April 6th 2026 at 14:00 GMT / 10 a.m. EDT / 7 a.m. PDT on Steam. So mark you calendars and I hope to see you then!Update: Previously Card Coder was scheduled to release on March 13th. Because of the sudden StS2 release, it was slightly moved back to April 6th. I hope you understand.Here is a little sneak peak for the full game:Three commanders, ea...
Steam News · Jan 23
The full version of Card Coder is almost ready. I took the time to merge back most changes into the current demo. I'd be grateful for any bug reports or feedback, so I can fix them in time for Next Fest in February and the full release in March. Below are the most important changes.v0.7.1 - new "Volcano" location for first fight - new "Wasteland" location for third fight - moved deployed upgrade f...
Steam News · Nov 26, 2025
Thanks to everyone that played Card Coder at Comic Con! Below are some impressions of the event.Me giving a short pitch on stage.Someone playing Card Coder for the first time (the booth next to us was rated 18, that's why there is this ominous curtain).Me one the left and Daniel on the right, who was kind enough to help out at the booth (and wear THE shirt). This was on Sunday evening and I had al...
Steam News · Oct 17, 2025
While I'm currently mostly working on content and game modes for the full release of Card Coder, this update brings important balance changes and new QoL features to the demo version.v0.4.1 - rescaled rewards in Rogulite Run Mode to a fixed schedule: Clamp(15 + 7*StageNum, 15, 100). You can still earn a small bonus with combo kills each round. - fixed bug for "Hive Egg" enemy only targeting player...