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Steam News · Sep 25
Inventory space matters in an ARPG. Constantly stopping to reorganize a cramped inventory can quickly turn from a meaningful limitation into unnecessary friction, so we are making several changes to give you more room while keeping inventory management an important part of Carbon. The goal is simple: more space, less inventory Tetris, and more time actually playing the game. All items currently us...
Steam News · Aug 19
We recently showed you the first raw work-in-progress animations for Run and Gun. Now the movement is getting smoother, the character is textured, and the whole system is starting to feel much more natural. The goal remains the same: let you move and shoot at the same time, making ranged combat in Carbon feel more fluid and responsive. This is still a raw WIP, so you may notice the character skati...
Steam News · Aug 4
Over the past months, many of you have asked how Carbon is doing, shared your thoughts, and reminded us why we started this journey in the first place. This update is inspired by you. A few days ago, community member Jawzandrex shared a thoughtful post about Carbon. These are just a few excerpts that truly resonated with us: "The sci-fi genre is severely underrepresented, and gamers are starved fo...
Steam News · May 21
Personal spaceships are not designed to replace the core ARPG experience, but to expand it through tactical support, modular progression, and a mobile hideout that gradually becomes part of your identity inside the sci-fi world of Carbon.We introduced several examples of the ship systems, including Damage, Utility, and Engine Modules, over the last few weeks, together with examples of how these me...
Steam News · May 19
Engine Modules define how your spaceship moves, survives, and escapes impossible situations during space travel. Some modules focus on efficiency and long-range travel. In contrast, others provide specialized tools designed to bypass hazards, survive high-risk zones, or slip past dangerous blockades hidden deep within the world of Carbon.One example is the STABILIZER CORE, a module that enhances o...
Steam News · May 14
Not every ship module in Carbon is built for total annihilation. Another important category of spaceship systems is: UTILITY MODULESThey are designed to support your missions, progression, exploration, and long-term survival across dangerous zones. From passive resource extraction to advanced hunting tools and remote cargo support, these systems can dramatically change the way you approach the wor...
Steam News · May 12
In our previous post, we introduced the Player Ship system in Carbon and how personal spaceships gradually become an important part of the endgame experience. Now it is time to take a closer look at one specific category: DAMAGE MODULESGive your spaceship active combat abilities capable of dramatically changing the way you approach dangerous zones, hunts, and large enemy encounters. Rather than ac...
Steam News · May 6
Can you imagine commanding your own spaceship in Carbon? Yes, you will have one! Your ship is far more than a simple hub between missions. It is your personal hideout, a mobile base traveling with you across dangerous zones, hostile environments, and high-risk activities where preparation can mean the difference between survival and failure. This is where your next run begins. Before stepping into...
Steam News · Apr 15
We are taking you behind the scenes with a first look at one of our technical corridors, built using our whitebox-first approach. We start by shaping environments in their simplest form, focusing on gameplay, layout, and player experience. Only once the foundation works are finished, we move on to visual polish.At this stage, the priority is structure and readability. Geometry is still in progress...
Steam News · Feb 4
Augs,We just hit 40,000 wishlists. That is not a vanity number. That is momentum. A clear signal that what we are building is landing with the right people and reaching further than we could have hoped. Every single wishlist is a signal of interest and trust, and together they add up fast.We will keep sharing progress as Carbon moves forward. The next steps are already in motion, and we want you a...