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Steam News · 3d
Hi everyone!With this update, I’ve enabled automatic reporting of game files whenever a problem is detected, so I can address issues more quickly.I’ve also added a new page in the settings that lets you manually send a report if you notice anything strange, or if you simply want to share a feedback: suggestions, opinions, or comments!Have a great weekend!
Steam News · Aug 27
I’ve found the cure! I’ve found the cure for Burnout!False, not really. You’ll be just as angry as before, maybe even more. But at least a small part of that anger can now turn into fun.Sound effects have arrived! You can obtain them by opening packs, trade them on the Community Market, and use them both on your own PC and in multiplayer.This update introduces two important new features:• You can ...
Steam News · Aug 7
Today’s patch: • Fixed a bug that, in certain situations, prevented players from being correctly generated inside the Lobby. • Joining a Lobby while already being in another one caused unexpected behavior; this issue has now been resolved. • Fixed a problem that prevented Burnout from launching correctly. The cause was corrupted save files. • Added two new settings to adjust the volume of UI sound...
Steam News · Jul 30
Hi everyone! It’s the middle of summer and incredibly hot, but here’s a new update: • The formatting of the data in the statistics page has been improved. Now only minutes are shown if the session is shorter than one hour, and the average click count is also displayed in minutes. • The multiplayer button has been enlarged to make it more immediate and intuitive. • A new button has been added in th...
Steam News · Jul 22
Hello everyone! Today marks one of the most important updates for Burnout: multiplayer. From now on you can join your friends (and others) and share your outbursts at the PC. You can create lobbies with up to 50 players (okay, that’s the intended limit, but I don’t have enough friends to fully test if everything works!). A feature I really wanted to include is AUTO‑JOIN: when you launch Burnout, t...
Steam News · Jul 17
Small new patch:Modified the reward opening page. The text related to the item's rarity has been moved above the obtained item. The box opening has also been sped up: it is now possible to skip the animation by clicking on the obtained item.Fixed a bug in the projection of the sound effect during the opening of the packs. In some cases the audio might not have been played.Fixed a bug in the drop o...
Steam News · Jul 16
Hello everyone.In light of the current state of development, and also thanks to your comments, I feel the need to review some points from the previous roadmap.In particular, the release of version 2.0 will be moved forward: it’s a part that works in close relation with the multiplayer, so I consider it necessary to integrate it already during Early Access.The multiplayer will also be moved forward...
Steam News · Jul 14
Good morning everyone!With this update, I’m completing the first phase of Burnout’s development and moving on to the next features. Here are some of the new additions:I’ve added a section dedicated to game statistics: it now shows the total number of clicks in Burnout, the total number of opened packs, and the total number of unlocked items in the inventory.A new page has been added for duplicate ...
Steam News · Jul 9
Small corrective patch of: • The inventory page can now be dragged onto a second screen. • Fixed a bug in the links of the Steam inventory page. I have added an animation when opening reward packages. I am working on the release of a larger update that will bring some new features. Talk to you soon!
Steam News · Jul 8
Hi everyone! With this patch I tried to fix all the issues you reported to me: • The Steam inventory has been unlocked. After quite a bit of work, you can now correctly view your items, trade them, or sell them. • Fixed a bug that, on startup, did not correctly load the selected mouse. • The in‑game inventory page is no longer shown as a separate window. • Increased the visibility of the text that...