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Steam News · Jun 23
The Steam client was initializing, but the game referenced the Steamworks API client incorrectly, so achievements, Steam Cloud save and automatic language sync silently did nothing. This build fixes the root cause — the Steam client API is now captured correctly and all three work. Previously earned in-game badges sync to Steam retroactively on the next launch.
Steam News · Jun 23
Some players (notably Cyrillic ЙЦУКЕН — Ukraine/Russia — and AZERTY — France/Belgium — layouts) reported movement keys not working at all. Cause: movement was read from the *character a key produces*, which differs on those layouts, so the vehicle never moved. This build reads movement from the **physical key position** (`e.code`) instead, so the physical WASD position works on any layout/language...
Steam News · Jun 23
In-game badges (82 achievements) never unlocked on Steam before this build: the SDK was only wired for language sync and Steam Cloud; the achievement API was never called. This build wires every in-game badge to its Steam achievement, unlocks it the moment it is earned, and retroactively syncs previously earned badges on launch. No effect when Steam is not running.