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Steam News · 4d
⚠️ One control change The "free the mouse cursor" key has moved from ALT to U. It had to move: ALT was the cause of the alt-tab mouse bug. Every time you pressed ALT+TAB, the ALT half was toggling your cursor loose before the game even lost focus. Quests "The Distribution King" can be completed again. Two separate things were blocking it. Quest hand-ins couldn't see items stored inside crates - so...
Steam News · Jul 27
The interface has a cleaner, darker style that's much easier to read, along with a round of co-op and quest fixes. Added / Improved The game has a new dark interface, the quest tracker, quest log, NPC conversations, trading, bar management, notifications, the property panel, settings, and speech bubbles now all match and are far easier on the eyes. The house Property panel (furniture progress and ...
Steam News · Jul 25
Fixed Clients (players who join a host) no longer lose their inventory and equipped backpack after saving and rejoining. Inventory still present in your save is restored on your next join. Tutorial quests could get permanently stuck when the objective was already met — buying the plot before the quest asked for it, or already having the hammer. These now resolve automatically on load. Added Pressi...
Steam News · Jul 21
Fixed Dropped items and quest rewards no longer stack into unreachable towers or land on vehicle roofs — they settle on the ground. Wine can be bottled again, from the wine barrel — both manually and by workers. Wine left stuck in existing saves is repaired automatically when you load. Stations and placed objects can now be used and picked up from any angle. Previously some angles selected a nearb...
Steam News · Jul 19
Fixed Fall damage was applied when exiting a vehicle or moped after a drop. No longer occurs. Players could take repeated damage until death after exiting a vehicle. Fixed. Out-of-bounds recovery no longer applies fall damage. Scarecrows only aggro players inside their field, and disengage once you leave it. Added Mostly everything now can sit inside the crates, before you could only put bottles. ...
Steam News · Jul 18
Thanks again for the reports, the thieves we're balanced. Tractor from the Old Wounds quest has more power, you should be able to finish the quest now Closed door means closed door, the thieves won't go inside anymore A closed storage door now actually keeps thieves out. If they find it shut, they turn around and leave empty-handed. Lock up before you head out and your stored goods are safe. Raids...
Steam News · Jul 17
Hi all, thanks for supporting the project — and thanks for the reports. They're genuinely helping. This hotfix targets the some issues you've run into: Fixed Scarecrows no longer abandon their field. Once they aggroed onto you they would chase you across the map and never return home. That also meant the cornfield could end up empty for the rest of a session, blocking the A Rough Start quest. They...