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Steam News · 2d
Thanks again for the reports — as always, most of this list comes straight from your feedback.FixesFixed 5120×1440 resolution not applying — it used to reset back to 3840×1080.Reworked door open/close logic for multiple objects: previously, when one object left the doorway, the doors could close on the character and trap them.It was possible to save at the very end of the shuttle flight, before th...
Steam News · 4d
Thanks again to everyone sending in reports — this batch came almost entirely from your feedback.BalanceReduced food, water and fatigue drain rates by 15% in standard mode.We received a lot of feedback about how fast hunger and thirst drain, and based on it we decided to slow things down — in our view this should make the game feel better to play. As a reminder, if the game still feels too demandi...
Steam News · 6d
Huge thanks to everyone who sent in bug reports and detailed descriptions — almost every fix in this hotfix exists because of you. Please keep them coming, it really helps.Gravity & PhysicsThe yellow training dummy no longer keeps falling in space after being carried out of a gravity zone — gravity now switches off correctly.The guy's items no longer fall through his model when he dies inside a gr...
Steam News · 6d
Hello, hello, hello to absolutely everyone. It’s no secret that we’re standing on the brink of a very big and momentous occasion for our very small and largely unmomentous studio: Breathedge 2 is launching into Early Access! It took us several long and fairly brutal, uh… however many years it’s been, but somehow, together with you, we’ve finally managed to crawl all the way to release. Hooray!The ...
Steam News · Jul 20
Greetings to everyone who, like us, is waiting for Breathedge 2! Today’s update is so short that even our compulsive need to write too much is feeling embarrassed.We’d like to announce that we’ve finally settled on the exact date for Breathedge 2 to enter Steam Early Access. It will happen on August 31, 2026. Oh yes!We wanted to launch a little earlier, but “a little earlier” simply refused to hap...
Steam News · Jun 6
Greetings to everyone who gives even the tiniest bit of a damn about our little bearded brainchild.If you read the headline, you’ve probably already guessed that we’re announcing the launch of Early Access this August! And if you didn’t read it - we’re announcing the launch of Early Access this August! Hooray!To celebrate this announcement, we even cobbled together a small trailer, which we showed...
Steam News · Apr 3
So… what are we even supposed to write here?Hey, ChatGPT, write a nice and polite announcement about our game so nobody realizes it was written by a chicken with a severe case of chaotic, slightly sadistic graphomania. Make it sound like a proper AAA studio post. Let’s go:Hello, friends! We couldn’t help but notice that the first quarter has already passed, and that long-awaited GTA is still nowhe...
Steam News · Nov 20, 2025
Greetings, friends! We won’t waste your time with a long intro. Well… actually we will — but in the full news post, and that one is huge. And yes, it’s all about Canyons. We’re finally ready to share the complete trailer of the game. Oh yes:Whoa! Yeah, we’re not entirely sure what we filmed with our trusty soap-bar cameras either, but who cares — it explodes and flashes, so it counts.And what exac...
Steam News · Oct 17, 2025
Greetings to everyone who still cares about the most realistic space simulator in human history! And, of course, to everyone who still cares about Breathedge — nice to see you too.We honestly thought we wrote the last news update just yesterday… then we looked at the calendar.Why didn’t you yell at us sooner? This is all your fault!Phew. Now that we’ve successfully shifted the blame — let’s get to...
Steam News · Mar 27, 2025
Greetings to everyone who is, and even those who... aren’t. We sincerely greet you too. Today, we’d like to share the results of the Breathedge 2 demo — along with a few thoughts, both on-topic and completely uninvited. And yes, in case you missed it (which you very well might have — who knows, maybe that was the plan all alo...