



Steam News · 16h
AddedUnopened Bee Packs are now shared between hives of the same type.Added more mushrooms, plant pots, and gnome decorations to unlock.ImprovedImproved tutorial highlights and contextual tips.The pond is now animated and has a click effect.Improved controller cursor snapping, hive variant navigation, and the pacing of card reveals when holding the confirm button.Improved performance on busy farms...
Steam News · Oct 7
AddedAdded a metric/imperial weight unit setting for honey and jar displays.Added bee sorting by variant in the hive.The sales log now records missed sales and explains why a customer could not buy a jar.Added notification bubbles for newly unlocked decorations and their categories. Improved Added Catalan language.More informative tooltips for flower counts, bees, bottling preferences, time-away s...
Steam News · Sep 21
AddedNew languages: Simplified Chinese, Traditional Chinese and Korean.Release Miles Rewards: releasing bees now builds progress toward a claimable item reward. New Ground decoration category with grass patches, mushrooms, and paths. Added Honey Jar Income to the stats HUD.New Monoii logo splash screen when launching the game!Added a new night music track that follows the night cycle. Added an in-...
Steam News · Sep 13
Bottled By Bears is coming November 11, 2026! We're happy to finally announce the release date of our first game! We'd be thrilled if you decide to get it at release and share your experience with us If you're interested, we're running a playtest throughout September with extended content (all main features) to get player feedback and keep improving the game. You can find more info and request a k...
Steam News · Aug 25
AddedAdded flower-field editing, with tools to move fields, add or remove points, restore the default shape, and respawn flowers.Added items: Improve your chances to find a rare bee or speed up your bottling stations!The main menu is now more lively, with interactive bears, ambient bees and flowers.Added new bear resting animations and reactions.Added more expressive bear portraits for tutorials a...
Steam News · Aug 1
AddedAdded a new animated presentation when opening Bee Packs.Flowers now have clearer visual changes as they grow and age.Resting bears now show how much of their break remains. Improved Bottling preferences can now include ordinary honey alongside Shiny and Hex honey, and their tooltips show each option's price effect.Improved bee packs feedback when no packs can be opened.Improved scroll view b...
Steam News · Jul 23
AddedAdded Decoration Mode! You can now decorate your field in many different ways.Added Photo Mode for framing clean, UI-free screenshots. Captures are saved locally, copied to the clipboard, and automatically registered with Steam.Added new rest behavior for Berlon, Coco, Jr, and Pipa. Even bears have to rest, you might need to bother them to get them to resume their work Day/Night: Improved day...
Steam News · Jul 8
NewAdded upgraded visuals for higher-level wild hives.Added a jar production indicator above tanks in the game scene, showing which jar and flower are brewing and the remaining time.Added tooltips to Bee Collection slots showing each bee's variant, honey qualities, and flower yields.Added bee counts to hive tabs so you can see how full each hive is at a glance.ImprovementsImproved outlines when se...
Steam News · Jul 2
The Bottled By Bears demo is now live! You can join the Pawford family today and start your beekeeping cozy life! The demo should cover around 30 minutes of gameplay. If you enjoyed it, feel free to share it, add it to your wishlist, and leave a review What's not available in the demo but you can expect in the full game:Every bee, flower, and honey jar to continue completing your collection!Decora...
Steam News · May 11
The first trailer for Bottled By Bears is now live 🎥 It was a fun and challenging experience to edit a video for the first time! We are happy with the results and we will keep improving for the upcoming ones with more new features footage 🫡 This is also the first post in here, and we'll start using this space a lot more from now on. Expect dev updates, milestones reached, and more behind the scene...