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Steam News · Aug 4
Several critical bugs within Version V1.9.1 have been fixed: ① Render distance adjusted to completely resolve game stuttering issues. ② Weapon shooting feel greatly optimized; incorrect models fixed. ③ Fixed the issue where some firearms possessed excessive bullet penetration.Ⅰ New Mechanic: When players succumb to Nightmare Corruption and die in any campaign, there is a 10% chance to trigger "Ret...
Steam News · Jul 6
Bug Fixes & OptimizationsFixed an issue where Player 2 (right screen) could not open corporate supply crates in co-op campaign This was originally a deliberate asymmetrical gameplay feature: Player 1 holds higher corporate clearance, while Player 2 works as corporate security with superior firearm proficiency—their gun recoil recovery speed is 3 times faster than Player 1’s. We’ve adjusted the mec...
Steam News · Jun 27
1.The original flawed compass has been reworked. Opening the guidebook now displays two distinct maps marking the player’s position. In multiplayer mode, each player is assigned one of the two maps, making cooperation between the two mandatory. If a single player dies, clearing the level will become significantly harder.Single:Co-op:2.Added a toggle button for monster health bar display. Enabling ...
Steam News · Jun 24
I’m swamped with exams right now and short on time. I’ll get back to proper work in a few days for sure.
Steam News · Jun 23
Announcement: Final exams are going live soon. All my stored knowledge has hit zero, my brain’s switched to low-power standby mode. Reviewing for others means refreshing old knowledge to learn new things; for me, it’s tomb raiding for forgotten content. Exam questions look like alien code to me. All I can do now is pray examiners will take pity and mark leniently.