

Steam News · Sep 30
Bonki D Bonk is out now!It’s 40% off for the next 14 days. Grab it now... or later... no pressure.I love you either way.P.S. If you’d like to support a solo developer, please leave a review. It helps a ton.If you run into any issues, let me know in the Steam Community or on Discord. I’ll fix them asap!
Steam News · Sep 27
Hey everyone,big thank you for 1.000 Wishlist so far.2 days left until the full release. Been busy cooking up the game and cranking up all the characters, system, enemies, bosses, weapons for maximum fun and dopamine kick.The game will be available for $6.99 with a fat launch discount of 40% for 10 days.PS:Do we need more skills, items, enemies, weapons? No... But it's fun to have more, right?
Steam News · Sep 21
Are you ready?!9 more days until Bonki D Bonk quest begins!I have uploaded the latest game version, tested it again and again to make sure everything goes well.All I have to do now is press the "Release App" button...See you on 30th September, 10:00 AM GMT+2
Steam News · Aug 20
Hey everyone! We spent the last few days shortening runs, cutting down boss health, and removing upgrades that had no business showing up for your build. Shorter runs: Danger levels 1 to 5 now end on waves 7, 10, 12, 14, and 15.Fairer bosses: Midbosses and final bosses have a lot less health. They can still kill you. They just will not take forever doing it.Weapon buffs: Sword, Volley, Shuriken, F...
Steam News · Aug 16
Hey everyone! New Bonki D Bonk update is out. New biome, new weapon, three new enemies, a Night Lord rework with better balancing stats. New arena: Cemetery A foggy night graveyard with lanterns, tombstones and bones everywhere. Shows up from Danger 2 on. Three new enemies: Gravewalker, a slow heavy undead brawler. Commits hard to every swing, so give it room. Gloomwing, a small fast bat. Arrives ...
Steam News · Aug 14
Hey everyone! A new Bonki D Bonk demo update is live. This is one of our bigger updates, with ten new regular enemies, a new boss, Dragon’s Staff, 13 new items, tougher encounters, combat improvements, and a proper introduction to Sir Oofalot. New enemies Golem and Ancient Golem use heavy ground slams that send damaging shockwaves across the arena. Pot Creature hops into close combat and throws ar...
Steam News · Aug 1
New enemies Golem uses a powerful ground slam that sends out a red-and-black shockwave before the creature collapses. The shockwave itself deals the damage, so you won’t get accidentally hit twice when standing close to it. Ancient Golem is a second stone variant with the same heavy slam and shockwave mechanics. Up to six Golems can appear at once across both variants. Pot Creature hops toward pla...
Steam News · Jul 27
New weapons Tempest Bow shoots arrow in the sky and rains on the enemies. Any kill summons a tornado to finish the job off to blast other enemies besides them. Holy Sword forms blades overhead and launches them. Hits have a 20% chance to call down a Holy Judgment blast. Aegis Shield damages enemies inside its field. Sustained hits charge an overload that slows. Reaper targets whoever is closest to...
Steam News · Jul 21
Hey everyone! I spent the last two days heads-down on polish. This update brings a batch of new items, a rework of the end-of-wave shop, and fixes for some of the most annoying visual bugs in the game. Here is what changed. New Items Thunder Clap, a crackling orb that ricochets through the crowd. Martyr's Cross, a holy cross that answers a well-timed dodge with a detonation. Comes with its own sum...
Steam News · Jul 18
Hey Bonkers! We've been heads-down and this one's a big one. New weapons, a whole new arena event, a chunky balance shake-up, and a mountain of fixes. Thanks for sticking with us and for every bit of feedback, it genuinely shapes what we build. Grab a snack, here's everything. New Toys Shock Gun — the old Shotgun traded its buckshot for lightning. It now fires a bolt that bursts into a crackling f...