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Steam News · Jun 9
Hello everyone, The following changes have been made: Fixed a bug where interaction key mappings were not being applied correctly. Added an Invert Look Axis option. Thank you to everyone who is playing the game.
Steam News · May 30
The following changes have been made: Reduced the difficulty of Stage 3-1. Enemies will no longer initiate new parry attacks while the player's head is thrown. (Parry attacks that were already in progress will continue as normal.) Thank you as always for playing and sharing your feedback.
Steam News · May 28
Hello everyone. The following issues have been fixed in this hotfix update: Fixed an issue where the Steam Overlay notification did not appear immediately when unlocking achievements. Fixed a bug where achievements could be unlocked even when the achievement conditions were not met. Fixed a bug where some doors in Stage 2 did not function properly.Changed the camera sensitivity adjustment range to...
Steam News · May 24
Thank you to everyone who has been playing the game and sharing feedback. The following issues have been fixed and improved: Fixed a bug where the boss room door was already open. Changed the color of locked doors in Stage 3 and applied an activated color effect when the doors are opened. We will continue improving the game to provide a better experience. Thank you for your support!
Steam News · May 23
We’ve applied a small hotfix to improve gameplay flow and address a progression issue in Stage 3-1. 🔧 Changes Added an additional floor in the middle of Stage 3-1 to slightly reduce overall difficulty and smooth out pacing. Fixed an issue where doors could fail to open. Now, doors will automatically unlock within 20 seconds after entering a room. ⚠️ Note on Door Issue The current fix is a temporar...
Steam News · May 22
A hotfix has been applied to address the following issues: Fixed an issue where sound settings were not being saved Fixed an issue where some sounds were unaffected by audio settings Fixed a crash occurring in Stage 3 Fixed an issue where doors would not open if one or two monsters were outside the room (We are still monitoring this issue further) Fixed an issue where the player could pass through...
Steam News · May 22
Blood High! has finally been released.Thank you sincerely to everyone who played the game, showed interest, and supported us along the way.There’s still a lot we could improve, but we truly hope you enjoy it.🩸 Blood High! is now available on Steam.
Steam News · May 21
Blood High! finally launches tomorrow.It still doesn’t feel real that release day is already just one day away.Thank you so much to everyone who played the game, showed interest, and supported us along the way.Blood High! See you tomorrow.
Steam News · May 20
We are making this announcement because many people have been discussing the use of AI resources.When the demo version was first released, some AI-generated resources were used. After receiving feedback from many users, we announced that those AI resources would be replaced. We also stated that the AI usage disclosure section would be removed once all replacements were completed.All AI-generated r...
Steam News · May 15
Only one week left!Throw your head, drink blood, and get HIGH!Blood High! is a fast-paced FPS where you play as a headless vampire, using high-speed combat and vampiric abilities to survive.Launching May 22!