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Steam News · 5d
Bugs Solved: Bug Drag Paint Tool: When "Release and Click" setting is on, the Drag Paint tool prevents players from continuing to play the game.Bug Grab Tool: Rotating an item on a wall-like surface resets the rotation every time the Item is moved with the Grab tool over the wall.Bug Duplicate Linear: Original duplicated Item looks like it is visually floating after it was duplicated.Bug Ungroup: ...
Steam News · Aug 28
Hello everyone, it's been almost a month since the launch and the amount of feedback and ideas that have been shared has shaped the experience in the best possible way.Today's update (1.0.8) brings Snap to the Grab tool, but also brings hot fixes related to groups.Snap to GridLong waited feature perfect for a more precise organisation has been added to the game, now you can snap items to a grid ev...
Steam News · Aug 19
Hello everyone, it has been 2 weeks since the launch and there have been a bunch of bug reports and feature requests. I read and organised all of them and implemented the ones that feels more needed first, especially game breaking ones.Today's update(1.0.7) is kind of packed with some big additions and some fixes.Puzzle ProgressReally demanded lately and probably great for accessibility, now you c...
Steam News · Aug 14
Hello everyone, I just want to bring some small announcements while I am still bringing more stuff together for the game.First I want to mention that our Launch Discount is almost over, and is great to get with 10% off.My second announcement is about the Demo, before the launch, I announced that it would be removed today, but I decided that the Demo is going to be up, running and updated with any ...
Steam News · Aug 12
Hello everyone, it has been a week since Block Block Block launched on Steam after almost 5 years of slowly developing, and it has been a week full of emotion and of course, bugs here and there.I would like to announce that we reached 1000 copies sold ❤️🙌 and as usual I want to invite you to leave a review on Steam that could do wonders for the project.For today, I wanted to announce a new feature...
Steam News · Aug 10
Bugs Solved: Bug History and Groups: Undo/Redo items over a scaled item change the scale of the group. Bug History and Groups: Undo a created Group was visually placing items in the right position, but their origin was not in the same position as it was before grouping them. Bug History and Groups: Recreating the Group using History was not saving the right data for it at the moment it happened.
Steam News · Aug 8
In case you didn't notice before, we are part of the Wholesome Games Celebration, you can go and try more amazing games and, of course, enjoy this weekend our 10% launch discount and Demo.I also want to show you the amazing bundles we are part of, with Sand Blocks, Rolling Hills and Mazey Village.
Steam News · Aug 7
Hello everyone, game is up and weekend is almost here.I want to take this opportunity to invite you to review the game on Steam, that could do wonders for the project and of course any feedback is welcome to create a better experience. 😀There have been a couple of reports, some really annoying bugs and others game breaking ones. There have already been already 3 updates for it, but today I finally...
Steam News · Aug 5
Hello everyone, the day is finally here, after almost 5 years of development, Block Block Block 1.0 is finally live.🥳I am probably gonna be around reading feedback and checking any possible reports the next days, and I am really excited about what that could bring and to see what you can create.Don't forget to share your creations, and if you have a little extra time give a review to this little b...
Steam News · Aug 4
Hi everyone, the big day is just around the corner and I wanted to share some updates. As always, I'm very excited and nervous, but everything is going smoothly. And as always, thank you for all your support.❤️New CoverI am really excited to show you the final cover of the game done by the great illustrator Lumaga.The DemoI just want to remind you that the Demo is going to be deactivated, but not ...