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Steam News · Jul 15
Greetings, Kinfolk,Earlier this year, we shared our latest dev update during Future Games Show's Spring Showcase, where we gave a closer look at some new finishers, weapons, environments and heard directly from a few members of the team.If you haven’t seen it yet, you can check it out here:What is Blight: Survival?With our presence at Future Games Show, we’ve also seen a big wave of new wishlister...
Steam News · Mar 21
Blight: Survival, the third person hack 'n' slash where you carve up zombies in brutal medieval combat, is one of the most anticipated games on Steam. In fact, it recently surpassed 1.5 million wishlists, with only Subnautica 2, Deadlock, Light no Fire and Forza Horizon 6 having more... Read more.
Steam News · Mar 13
Hey everyone, Thank you for helping us reach 1.5 million wishlists on Steam, this is a massive milestone! Earlier today, we shared a new update during the Future Games Show's Spring Showcase, featuring new in-engine footage and a few words from the team. Check it out!Thank you to everyone who’s been supporting us since day one, and to everyone who's just heard of us for the first time!Keep an eye ...
Steam News · Dec 19, 2025
Greetings Kinfolk! As we begin to close out the year, we wanted to take a moment to sit down and look back on some of what the past twelve months have brought, and share a bit of what’s ahead. It’s been a big year for the team, filled with some fun reveals, experiments, closed playtests, and a lot of foundational work that’s really starting to come together in some exciting ways. And honestly, s...
Steam News · Oct 31, 2025
As we continue our work on Blight: Survival, we’re sharing a closer look at one of the corners of our world: a stretch along the water where remnants of what once thrived still linger. All of the footage shown was here captured in-game and highlights our ongoing work on atmosphere, environmental storytelling, lighting and visual polish. You’ll also catch a brief encounter with an enemy, a taste of...
Steam News · Sep 19, 2025
Combat in Blight: Survival is brutal, weighty, and unforgettable. This is a game you'll feel in your gut.This concept art by Mathieu, captures the feeling we’re aiming for. We’ll have more to share later this year, including an early look at combat. Stay tuned!In the meantime, wishlist the game on Steam, and join our Discord to chat, get involved, and keep up with everything happening in the world...
Steam News · Sep 12, 2025
Greetings Kinfolk, We hope you had a great summer, whether you kicked back on vacation, soaked up the sun, or just took some time off to catch up on your game backlogs. While things tend to slow down around the summer, the Blight: Survival dev team has continued to work hard behind the scenes. Over the past couple of months, we’ve been deep in development across all areas, from combat, AI, animati...
Steam News · Aug 8, 2025
Greetings Kinfolk, We wanted to share a look at something that's been quietly motivating us behind the scenes: our current in-game menu screen. The background is a recent piece of concept art by our talented Concept Artist, Mathieu. It shows a quiet waterside in our Blight-infected world, with a distant structure on the horizon, one of the late game areas that you'll eventually reach. Right now,...
Steam News · Jun 23, 2025
So far, most of what we’ve shared from Blight: Survival has focused on the outdoor environments. The decaying villages, rugged cliffs, forests, marshes and the moody wilderness in between. Naturally, one of the most common questions we get is: “Is everything set outdoors, or will there be interiors too, like dungeons, caves, or enclosed areas?” The short answer? Yes, absolutely! While our team has...
Steam News · Jun 17, 2025
Recently, we sat down with our Discord community to answer your questions about Blight: Survival. From lore and gameplay mechanics to character customization, sound design, and the partnership between Haenir Studio and Behaviour Interactive, you didn’t hold back. The result? Hundreds of questions submitted through our pre-AMA survey, with even more asked live during the event. Joining the session...