

Steam News · Aug 7
Black Hollow — Patch 0.3.0Ability LoadoutsAdded the Plague Shelf, where you can change your four-slot combat loadout during the day.Added Plague Flame, a widening surge of plague fire that ignites enemies and leaves burning ground.Added Plague Barrier, a cast-through ward that damages and violently repels enemies.Added Pestilent Burst, a high-damage flask that infects enemies and spreads contagion...
Steam News · Aug 6
The time has finally come.After a couple months of development, playtesting, feedback, bug fixes, and major improvements, the Black Hollow Demo is now officially available to play!Step into the plague-ridden world of Black Hollow as Aldren, a plague doctor trapped in an endless cycle of death and resurrection. Battle relentless waves of infected enemies, harvest plague ichor, discover powerful rel...
Steam News · Jul 21
The feedback from the Black Hollow playtest has been incredibly valuable so far. Every bug report, suggestion, and piece of criticism has helped me better understand what works, what needs improvement, and where the game should go next.Because of that, I plan to keep the playtest open and continue updating it while I build out a stronger gameplay loop, add more meaningful features, and improve the...
Steam News · Jul 17
New ContentAdded the Armored Guard enemy with charge attacks and knockback resistance.Added the Infected Plague Doctor ranged enemy.Added new enemy attack effects, charge warnings, death effects, and animations.Combat & HUDImproved damage, impact, and directional enemy feedback.Added clearer ability cooldown indicators.Added an option to display middle ability icons, bottom ability icons, or both....
Steam News · Jul 10
Holy! Flew from 100 to 200 in no time. Keep pushing this out to friends who may like this product. I appreciate all of you! Thank you!
Steam News · Jul 8
Thank you all for helping Black Hollow reach 100 wishlists on Steam.I know that may seem small compared to bigger games, but as a solo developer, it genuinely means a lot. Every wishlist, demo download, comment, and bit of feedback helps push the game forward and keeps me motivated to keep improving it.There is still a lot I want to add and polish, but I’m really grateful for everyone who has chec...