

0 followers · 0 likes · 0 posts today
Steam News · Sep 2
Changelog: There were a lot of small changes in this one, but here are the highlights: 1. Performance is increased. I see a 2X framerate improvement on my computer, but ymmv. 2. We added 3 save slots and gave the save system one more look-over. Auto-saves are easier to access now, some players were getting confused and a couple overwrote a save file on accident. This should be much harder to do no...
Steam News · Jun 25
Summer Update - What's new, and what's next?Hey, friends! I just wanted to share an update on Black Hole Fishing. It's been a little while (I got to learn about burnout 🙃), but I'm back and updating again. Here's what's new, and what's still coming:Do you hear that?Right before the game launched, Peter from BerryNote () reached out and offered to make us a custom, dynamic soundtrack for the game. ...
Steam News · May 5
Changelog: Added FPS Limiter Added Bleach achievement to prevent confusion for new players (code is added, I will set up the actual achievement soon) Added more story beats on compression events Added 2 new animations for prestige and game won Fixed achievement triggering early Ensured that windowed mode always shows the window border Added custom fish names (and fixed hatchery name replication). ...
Steam News · Apr 22
Thank you everyone for an amazing launch! (and for 250 reviews)!So, Black Hole Fishing is my first game ever. I feel like the launch week was a bit rough (lots of bugs and issues right away), but in general, I am still happy with how things went! We managed to hit 1,500 concurrent players (which is a bit crazy to me), and we are now past 250 Very Positive reviews. ːsteamhappyːI am continuing to wo...
Steam News · Apr 18
Changelog: Fixed an issue from the last patch which causes some cards in the hand to be invisible under certain circumstances Multiple performance updates - frame rate is up to 3X lower :) Mainly targeted hatchery and fish scoring Notes: I'm hoping that this will be my last small patch after launch. I have a few areas of the game that I want to re-visit, both parts that were rushed in the final mo...
Steam News · Apr 16
Changelog: Traits are now in 2 columns in the fish card. Fish cards grow on hover so they are easier to read. Fish card text is slightly larger as well. Misc. performance improvements and bug fixes (sorry, I forgot what I put in here...) The eye trait regression has been fixed. Notes: I have chased down some of the crash reports that players sent me, and have concluded that the "game won't start" ...
Steam News · Apr 13
Changelog: Cleaned up some UI elements, more clarity in the Fish Lab Made quick scan 3X faster when scanning consecutive already-unlocked cards Performance improvements in the late-game (more to come) Added another cannon upgrade to make sardinos less scarce Note: There is an unlabeled hotfix before this one - traits got hidden on the fish cards. I noticed it right after pushing the patch, so it w...
Steam News · Apr 11
The last hotfix caused eye color traits to disappear in some circumstances. This has been fixed. In other words, I made an eye patch XD. (I finally got some sleep now, so expect the quality of the jokes to drop going forwards) Note: Thank you everyone for the feedback this week. I'm going to look into fixing some of the UI issues next (especially font size on the fish cards). I also have a small e...
Steam News · Apr 10
Changelog: Fix multiple display issues Currency patch - all numbers should display correctly now Prevent tool-tips from spawning as sub-windows (was causing FPS monitor to snap to the tool-tip) Hatchery navigation fixed - broken in hotfix 4 Add tool-tip descriptions in a few places - will add more Removed Sardino cost from the fish lab - trait injection costs money only as indicated by the UI. We ...
Steam News · Apr 9
Changelog: I was able to confirm that one of the achievements still wasn't firing after the last patch. That is fixed now. I also added some extra checks when loading a save. Income indicators on the black hole are reporting correctly for very large sums. Note: Thank you everyone for reporting issues! I haven't heard any major reports since the last patch, so I believe we are back to where we shou...