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Steam News · Jun 26
This update introduces several Performance improvements which improves your experience during the game play. Good luck in the pyramids.
Steam News · Jun 13
I’ve been reading your feedback, and I have a big update rolling out today. First, some of you mentioned that the game felt a bit too dark. The darkness is intentional since you are equipped with night vision, but I hear you. I've added a new brightness setting so you can adjust the gamma to your liking. Second, I have upgraded the game from partial to full controller support. You can now seamless...
Steam News · Jun 12
I’ve been listening to your feedback regarding the battery mechanics. Many of you felt the drain rate was too punishing, making it difficult to explore effectively. I have adjusted the battery consumption values across the board. They will now last significantly longer, giving you more breathing room to navigate the dark without constant anxiety about your light source failing. Thank you for speak...
Steam News · Jun 11
I’ve listened to the community feedback regarding the handle mechanics. I have adjusted the design to ensure smoother progression, though be warned: the depths of the pyramid now demand greater vigilance. For those who choose to venture deep without securing the handle, the price you pay will be steep. In addition to these adjustments, I have officially rolled out the full Steam Achievement system...
Steam News · Jun 7
Further refined memory management for smoother transitions between game levels and the main menu.
Steam News · Jun 6
Hey everyone, I’ve been reading through all your feedback since the launch, and I really appreciate you taking the time to share your experiences—the good and the bad. Being a solo developer, hearing exactly how you’re feeling about the game is incredibly helpful to me. Based on your comments, I’ve just pushed a small update to make things run a bit smoother: Faster Respawns: I know dying in a hor...
Steam News · Jun 5
Thank you to everyone playing and providing feedback during our launch window. We are actively monitoring the community hub and deploying targeted updates. Invert Y-Axis: Added a toggle in the settings menu to invert the Y-axis. This functionality has been implemented and properly separated to work seamlessly across both Mouse and Gamepad inputs.