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Steam News · Aug 21
I’m excited to announce that BattleGroupVR2 is officially coming to Meta Quest!After months of work getting the game optimized and running well on standalone VR, the Quest version will enter Early Access on August 28th.New Trailer:Wishlist BattleGroupVR2 on Meta Quest: Quest release will feature cross-play with PCVR, so comm...
Steam News · Aug 20
- Fixed a crash in the tutorial when using certain localized languages - Fixed a crash in tutorial when trying to command multiple ships - Changed the repair dock requirement to only need 1 ship from the fleet to be docked to repair all ships in the fleet, to be in line with the rest of the docking requirements
Steam News · Aug 12
- added a level display on ships based on ship value for easier threat assessment - added repair service to mining, refinery, and some admin stations for more ship repair accessibility - added a dialog notification when sector hostile invasions occur
Steam News · Aug 10
- split save data into multiple files to prevent corruption in one area from corrupting the whole save - added flight mode to helm controls; you can toggle this on to use the hand controller as a flight stick (rotating it will yaw/pitch/roll the ship while gripping the handle) - setting hide controls on the captain's chair will also hide the extra display surfaces for better lower visibility - fix...
Steam News · Jun 25
V0.227 New Feature: Ship Insurance Losing a fully outfitted ship can be painful, so I've added Ship Insurance to help soften the blow. At any Admin Station, you can now purchase insurance coverage for your ships. Insurance premiums are one-time payments that are based on a percentage of the ship's hull value (equipment is not included in the insurance cost). Available coverage levels: • 25% Covera...
Steam News · Jun 13
Hello everyone!Today's update adds localization support to BattleGroupVR2.The game can now be played in the following languages:EnglishSimplified ChineseSpanishFrenchGermanRussianJapaneseKoreanItalianI want to be transparent about the current state of these translations. At the moment, they have been generated using Google Translate rather than professional localization services. This means there ...
Steam News · Jun 5
Hey everyone,I've just released a major update (v0.212) that adds a new batch of story missions to the campaign.One of the things I've wanted to focus on recently is giving the game a stronger narrative and a clearer sense of progression beyond the battles themselves. This update continues the main storyline, introduces several new characters, and starts digging deeper into the mystery surrounding...
Steam News · May 21
V0.209 - fixed missiles not impacting ships and shields - added new option: grip button sensitivity threshold for index users - changed story mission 3 to start with station targeting your target - fixed gauntlet fleet setup not showing credits - fixed save data recording empty ship entries, causing softlock when loading fleet - fixed holomap blip visibility showing ships when out of sensor range ...
Steam News · May 10
- Testing some balance changes regarding ships feel too fast and fighter-like complaints, and time to kill in the early game. - Reduced all ships' base combat speed by 25% to be closer to the speeds in BGVR1 - Increased small and medium weapon damage - Increased lancer beam damage - Adjusted ship blip orientation arrow to be more visible reworked behavior settings for clearer control -- Move setti...
Steam News · Apr 30
Version: 0.203 - fixed shipyards not taking station level when showing the full selection of ships - added early access mission notification when reaching the last implemented mission - added a pop-up tutorial for mining and error notifications if asteroids are not selectable - added exit with save option on exit window