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Steam News · Aug 29
Fixed another issue that could allow item duplication. Chests can no longer be opened while mounted Fixed an issue where anvils could lose items if you Alt+F4'd while interacting with them. Fixed an item-refunding bug that could push a stack beyond its max quantity.
Steam News · Aug 29
Fixed an issue preventing beds from being claimed. Fixed an issue that could allow item duplication. I'm aware of a few more issues and I'm working on another hotfix to address those today. Thanks for playing Barbarian and for your patience!
Steam News · Aug 26
Today, Barbarian officially leaves Early Access!Thank you to everyone who has supported the game throughout Early Access. Your feedback, bug reports, and suggestions have helped shape Barbarian into what it is today.Version 1.0 marks an important milestone for Barbarian, but development isn't ending. More updates, improvements, and new content are still to come.The OverlordThe final boss, The Over...
Steam News · Aug 24
Added a new safeguard that detects and restores chest items in the rare case they unexpectedly go missing. Adjusted furnace entering distance to fix a rare issue that could occur from certain angles. Fixed UI being cut off on ultrawide resolutions (e.g. 7680x2160). In the settings UI
Steam News · Aug 23
2nd hotfix for today! Fixed an issue where interacting with chests near other chests could cause unexpected item behavior. Fixed an issue where some enemies would play their hit sound effect twice. Fixed the Tree Protector boss dropping more helmets than intended (should be one per player). Adjusted enemy culling logic on higher quality settings so enemies appear more promptly instead of feeling l...
Steam News · Aug 22
Fixed a bug that could crash clients in multiplayer. This was a significant one, so I wanted to get it out immediately. There's a good chance another hotfix comes out today addressing a few more issues I'm actively working on. Thanks for bearing with me, appreciate the reports and patience.
Steam News · Aug 20
Fixed interacting with world objects. There was an issue where sometimes it would require pressing interact multiple times to actually interact. It's much smoother now. Fixed an issue where joining a server at the exact moment it opened could cause a disconnect.
Steam News · Aug 15
Another performance update. Probably the most noticeable one yet. Steam Deck was already able to hit 60fps last patch, but it's sitting there a lot more comfortably now. Just a reminder, frame rate is capped at 60fps by default. If you disable the cap in settings, the game will still hard cap at 144fps no matter what, there's no point letting it run higher than that. This is just so your CPU/GPU i...