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Steam News · Oct 6
## New Combat Features - **Fireballs** are now triggered by the synergy between Cannons and the Burn status. - **Thunder** is now triggered by the synergy between Lightning Towers and the Frozen status. - **Curse** effects are now triggered by the synergy between Magic Towers and the Poison/Bleeding statuses. - Added the **Poison Spike Trap**, which deals damage with spikes and inflicts Poison. ##...
Steam News · Aug 7
- Fixed an issue with converting player data from older versions
Steam News · Aug 7
- Fixed an issue that could cause a black screen - Improved logging to help diagnose black screen issues
Steam News · Aug 6
Added Stages 16–25Changed the spell charge system from time-based charging to granting a fixed amount of charge after each waveRemoved the existing spell charge-related runes and introduced new runesFixed movement issues affecting flying monstersFixed an issue where monster types were displayed incorrectly in the UIAdjusted the balance of several towersFixed an issue where directional spells were ...
Steam News · Jul 21
Revamped Stages 11–14Added Stage 15Added new Flying, Caster, and Champion-type monstersAdded new towers and spells, along with balance adjustmentsTemporarily disabled Hell Mode. It will reopen after the content update.
Steam News · Jun 5
OptimizationImproved performance during tower placement.Improved performance when Swarm-type monsters appear.Bug FixesFixed an issue where the Chaos Gauge could instantly fill when placing a tower in certain positions near Sealstones.Improved Chain Tower accuracy by changing its targeting to aim at predicted movement paths.Balance / ContentAdded CC immunity/resistance traits to Tanker-type monster...
Steam News · May 28
Bamorota Defense is now available in Early Access.Bamorota Defense aims to be a tower defense game where players can experiment with different strategies using unique towers and spells.There is still a long way to go, and many parts of the game will continue to be improved during Early Access, including stages, towers, spells, balance, and quality-of-life features.I look forward to hearing your fe...
Steam News · Apr 18
All stages have been redesigned from the ground upMonster waves have been completely reworkedNew towers added: Hammer Tower, Chain Tower, Vine TrapNew spell added: Tidal WaveMajor balance update to damage scaling for both towers and monsters
Steam News · Mar 8
World Map redesigned with a hex-tile systemStage and monster waves reworkedAdded fixed traps to stages
Steam News · Jan 9
Added stage-specific trapsAdded the Rune systemAdjusted tower and wave balanceImproved parts of the tutorial
Steam News · Nov 28, 2025
Fixed an issue where monster AI failed to execute attacks.Added new trap: Added new spell: Added , a new resource used for gaining tier exp.