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Steam News · Aug 27
minor alignment cleanup, some lighting cleanup. some minor scenery improvements in level1.
Steam News · Aug 20
Minor Updates: the running 'whoosh' sound no longer clicks. some small details added in vertigo and solitude. VERY minor. some mesh normals were improved to be properly smooth instead of sharp edged a few other minor collision/alignment/lighting cleanups.
Steam News · Aug 10
tiny update. I have seen a few comments about the fake tapes. I added a cheeky clue in the hub, nearby the 'correct tape' example, which should help illustrate which of the tapes are fakes.
Steam News · Aug 6
A new feature has been added for wanderers who find all the tapes. Will you be able to discover what it might be?
Steam News · Aug 3
Invert Mouse option has been correctly restored, users can correctly swap between inverted and non-inverted. The Saved Play time function has been updated to resolve the possible Negative PlayTime bug. The entry of Vertigo is now slightly more interesting.
Steam News · Jul 8
Mostly minor UI updates here. Full/Windowed/Windowed Fullscreen options now available in 'Monitor Options' VSync on/off added Frame Rate limit settings added Resolution changes coming soon Some UI text size/alignment/cleanup adjustments UI scaling implemented which should show no visible difference, but was needed for resolution options I am still working on the resolution options, mostly being ca...
Steam News · Jun 22
Display settings are here! Or, at least, UE engine graphics settings. I know its been asked for and I needed to make progress on that. Users can use the Display Options now for not only Fullscreen/Windowed, but the other usual UE5 scaling settings, such as Shadow Quality, Anti Aliasing, Post Processing, Effects, View Distance, Illumination, Textures, and Reflections. Fair Warning, you can set Illu...
Steam News · Jun 19
a few missing collisions fixed. players can no longer climb the bookshelves. some very minor modifications to layout in Consumerism. slowly trying to improve the 'boring' spots, while maintaining original form.
Steam News · Jun 17
fixes: punting the ball out of existence should no longer trigger a level reset. wanderers can no longer wedge-clip under the beginning of the spiral stair in level 5. IF a wanderer finds a noclip, and falls off, all levels should have a 'send em home' trigger.
Steam News · Jun 15
Full Screen and Windowed Mode are new options added, in the new 'Display Options' menu. Tranquility had some collision issues, and a small area needed some polish.