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Steam News · Oct 1
Hello, Astro Colony explorers! I spent another few days improving multiplayer, this time I looked more at what is happening with replication behind the scenes. With some engine modification, I was able to make per player replication, so each time a new player joins, they are the only one receiving changes. What I also noticed with bigger station replication was slowing down and sometimes it could ...
Steam News · Sep 26
Hey Astro Colonists! Over the past few days, I’ve been extensively testing the new dedicated servers, which were recently upgraded. I discovered quite a few glitches during testing, so I’ve been working to further improve the game. Check the list below to see what has been improved: New dedicated server search Because the number of searches is limited by Steam and it triggers a new search every 60...
Steam News · Sep 19
Hey Astro Colonists! It's time for the next multiplayer & stability update. I've been non-stop testing the game for the last 6 days, finding a few edge cases, but I hope it was worth it. There is a new synchronization with two phases: - one for replication, so the engine can handle it, dividing replicated data into smaller portions (batches) - second for just sending a savegame that is now after I...
Steam News · Sep 13
Hey, Colonists! In this major update finally multiplayer gets a proper care with more than 10 additional features that should make it a solid experience from start to finish. There are also some cool changes that are affecting single player as well, so check all changes below! Also, to all the players who left negative reviews because of the multiplayer state, please check it again and see if ever...
Steam News · Aug 19
Hey, Colonists! If you are following our Discord, you probably know that my focus went to improving multiplayer so it's fully playable even with a rough Internet connection. I spent the last 3 weeks making every system in the game bulletproof and fully reliable even with 500 ms delay or 25% packages being lost 😱 In the post, I want to share progress and let you try it out with a custom branch. The...
Steam News · Jul 9
Hello Colonists! There was a small update today. Please check the the changes below. Water stops crafting when the water tank is full! No more wasting ice cubes! Gas rigs will also stop if there is no capacity in the gas tanks. When a new gas tank is created or gas is consumed, they will resume extraction. Radar no longer requires titanium rods, since titanium is obtained in the further stages of ...
Steam News · Jul 4
Hey Astro Colonists!It's time for another big quality update that I've been preparing for you for the last 2 weeks and ended up publishing at 4am :) There are plenty of new changes, so let's dive in!Endless craftingYes, the crafting not being interrupted is BACK! By default, as long as the device has enough resources to craft or resources to mine/pick, it will operate! It's now fully up to you how...
Steam News · Jun 18
Hey Astro Colonists! Another balance update has just been released. Please get the latest version on Steam!The costs for all technologies in the second and third universes have been adjusted. This should make the game more accessible!Additionally, many systems have been improved, and recently reported bugs have been fixed.Check out the changelog below:TECH TREE CHANGESAs you can see there is a hug...
Steam News · Jun 12
Hey Colonists!We are in the second week of the 1.0 VERSION of the game! I am not slowing down. Thanks to your feedback, I am improving the game further!The game just got a big balance update with over 20 new improvements, so please go ahead and get the latest update on STEAM!NEW BALANCED TECH TREEThe tech tree got rebalanced to support all types of playstyles with new players in mind:It is divided...
Steam News · Jun 5
Happy weekend everyone! I hope you are having fantastic time with Astro Colony 1.0! The game just received a small patch with improvements and fixes for recently reported issues. Please check the list below.One of the promised features is also coming now - preview of controller inputs. It's particuallry useful when playing on a Steam Deck!Gamepad hotkeys previewThe game has many different actions,...
Steam News · Jun 3
Hello, explorers!Today is a big day for Astro Colony, as it's finally available in full access after over eight years in development!YES, the game is available in version 1.0 on Steam, so go ahead and update the game to the latest!The 1.0 experimental period was long, but I hope it was worth the wait!The story The game has now full story waiting to be told! A new, intriguing story unfolds. The mai...
Steam News · May 10
Hello, Astro Colony explorers!After 3.5 years in Early Access, finally the time has come to set the release date!Thank you, guys, for helping me polish the game during that period and while testing the recent 1.0 experimental version.With a hundred game improvements, numerous QOL updates, and a minimal number of bugs, I am convinced that this is a good time to release the game!Release Date Trailer...
Steam News · Feb 20
Hello, Astro Colony explorers! The year started off great with the release of the 1.0 experimental version to the public! It's been over a month now, and we've been testing and polishing the game together to make sure the final elements fit together. In the meantime, I'm focusing on adding the final cutscenes and improving balance. I'd like to share 1.0 experimental progress below. The new cinemat...
Steam News · Dec 31, 2025
Hello, Astro Colony explorers! Happy New Year! Experimental version for upcoming game release was published recently and you can already try it out! How to access To access custom branch on steam use the password testastrorelease in the private beta access code: