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Steam News · Aug 25
Hi everyone, we've just released a big update for our Asterfel Steam Playtest and opened the registrations for it. It includes the first boss fight and dynamic behaviours for our NPCs and creatures, among many other improvements. Our extended Playtest Trailer shows some of the features we've added since April: If you're attending Gamescom, we'd love to meet you at our booth in the Home of Indies a...
Steam News · Apr 21
Hello everyone! We’ve just released the first update for our open playtest for Asterfel! We would like to take this opportunity to thank all of the 3500+ people who already registered for the Playtest. And of course a special thanks goes out to the 1500 players who already shared their feedback with us. Your feedback helps us improve the game and shape future updates! This update focuses on implem...
Steam News · Apr 17
Hello everyone,The wait is over! The Asterfel alpha playtest is live now!Steam’s Medieval Fest kicks off April 20th, making it a great time to jump in and start exploring Asterfel. This is a big milestone for us, and your feedback will help shape what comes next. Whether you’re diving into combat, exploring the world, or taking on quests, we’d love to hear how it feels. A special thanks to all 160...
Steam News · Apr 9
Hello everyone!Big news: We are launching the first open playtest for Asterfel on April 17th! With Steam’s Medieval Fest beginning on April 20th, this is the perfect time to jump in early—the playtest will already be live ahead of the event and will continue throughout the festival. We’re so excited for you all to see first-hand what Asterfel has to offer, and of course, gather your crucial feedba...
Steam News · Dec 5, 2025
Hello everyone!This August we announced our medieval fantasy RPG: Asterfel.We’re very happy with how the game reveal was received. Thanks to you all, we managed to collect over 15k Wishlists on Steam. And even IGN and Gamestar wrote about the announcement!At the same time, we’ve taken your feedback to heart and disabled the damage numbers & quest markers by default. We’ve made various improvements...