

Steam News · Sep 30
Hey Vikings,here's another patch that should fix some nasty issues, while also adding some neat quality of life features. Check out the changelog:· Added cooking recipes to customization starting blueprints· Added defence points for Great Hall· Added flasks to customization starting items· Added password reject message when trying to join· Added search field in various selection menus· Added searc...
Steam News · Sep 21
Hey Vikings,we're back with a Monday fix, here's what's up:• Fixed golems not reacting to collapsing mines• Fixed farming and forestry not saving equipment colors• Fixed Game Window Mode setting not saving and loading correctly• Fixed an issue where settlement issue for structures outside walls was wrong about the number of unprotected structures• Made villagers that are in sleep schedule or freez...
Steam News · Sep 15
Hey Vikings,we have a fresh set of fixes and improvements ready, so here they are:• Added Gamepad combat mode rebind option.• Added harbor to whitelisting.• Added male/female Kyckling boxes to world custom config.• Fixed starting blueprints custom setting not fully unlocking blueprints requiring proficiency skill level.• Fixed a bug causing fewer seeds to be harvested at the farm as the Farming Pr...
Steam News · Sep 11
Hey everyone,If you haven’t built your ultimate Viking settlement yet, now is the perfect time to answer the call. ASKA is available at a 20% discount starting today, until September 25!Claim your land, recruit villagers, and defend your thriving tribe against ancient threats in a dynamic, survival-crafting world. Grab your axe and forge your legacy today! Grab ASKA at 20% off:Great Hall & Feasts ...
Steam News · Sep 8
Hey Vikings, we're back with a new patch, here's the nitty-gritty:Fixes· Den failsafe in case the boss was killed but the den is still active· Fixed bugged ogre for client· Fixed chieftain’s hut/house sleeping buffs· Fixed Nidhogg disconnect· Fixed server not being able to create custom worlds with a starting chest· Fixed Stone Jotun Minion not animating for clients· Fixed Structure’s Defence Poin...
Steam News · Sep 1
Hey Vikings,we're back with a hotfix for some of the issues discovered in the latest update, here's what's new:· Adjusted villager spawn time customization text to better reflect what the actual setting does · Small adjustments and improvements to Main Menu Custom game page · Woodcutter seeds tasks and fibers defaulted to low· Adjusted all wall and fence navigation colliders to prevent enemies/smo...
Steam News · Aug 31
Hey Vikings!We are thrilled to announce that the ASKA Great Hall & Feasts Update is officially here! This update is packed with features you have been asking for, including deep Custom Game settings, reworked wall construction and whitelisting tools, new food production buildings, and our grandest landmark yet: The Great Hall. Major new feature: Vastly Expanded Custom Game ModeWe wanted this updat...
Steam News · Apr 23
Hey Vikings!We're back with a quick update, so let's get right into it:Quality of Life & Balance· Carpentery: Hardwood Long Sticks now yield 3 Wood Shafts instead of 2· Sailing balance: Karvi is now faster and easier to sail· When harvesting inside inventory menu with no more storage space, surplus items are dropped and a message is displayed· Harvest Markers are now colored with outpost colorsFix...
Steam News · Apr 20
Spring has arrived in your Viking settlement - and it smells like honey and mead. This month's update is one we've been quietly buzzing about for a while. The Hearth & Honey Update brings a whole new production chain to the game, centred around beekeeping and brewing mead. It starts with a voyage out to the marsh islands to track down wild beehives and ends with your villagers raising a horn at th...
Steam News · Mar 24
Hey Vikings, we're back with another set of fixes based on recent bug reports. An important warehouse bug has been fixed, work has been done on lighting, and various other improvements can be found in this update. Enjoy! · Adjusted Thick Linen Shirt geometry issues;· Fir tree optimizations and adjustments;· Fixed a bug where rare fish tasks would not properly serialize on fisherman buildings;· Fix...