

Steam News · Oct 11
Fellow Godwoken!First, thank you to everyone who’s played Ashes of Morgravia since its release earlier this year. We wanted to share what Mirek and I have been working on: Waywardens, our new tactical deckbuilder with RPG elements.If you enjoyed planning your card plays and positioning in Ashes of Morgravia, we’d love for you to give it a try.In Waywardens, you control three heroes: a Vanguard, a ...
Steam News · Sep 18
td;drEndless Desolation is here. A new roguelite mode, where you choose between a couple of special Godwoken, and head to endless ruins of Morgravia. The desolation map is now createed of shorter chunks, and after completing one, you get to uncover the next. You get to unlock new gear sets, or Ruination levels, craft new cards. and trade with a trader. You also get to challenge other Godwoken in a...
Steam News · Sep 7
Greetings, Godwoken!We’re opening playtest sign-ups for Endless Desolation, a new mode for Ashes of Morgravia that puts more emphasis on individual runs, build experimentation, and replayability. We’d love your help bringing it into shape. Meet new GodwokenEndless Desolation introduces unique playable Godwoken created specifically for this mode. These predefined characters offer different starting...
Steam News · Aug 29
Version 1.1.0 is live. This is the largest patch since launch: improved save system, a closing fog that now squeezes every battle, a Trader who sets up shop in your Desolations, card rarity and a wave of new cards, enemies with smarter and more readable behaviour, and a long list of battle quality-of-life work. Every language has been brought up to full coverage as well.We are also working on a ne...
Steam News · Jul 9
Version 1.0.11 is live. This patch adds the new Diffuse damage keyword, makes a wave of enemies tougher, reworks a couple of boons, and cleans up a batch of experience and stability issues. NEW FEATURES Diffuse damage - a new keyword on certain attacks: a Diffuse hit gains only half of your Might and Faith bonus damage. It is marked with a teal label and its own tooltip. See Card Balance for the c...
Steam News · Jul 6
Version 1.0.10 is now live. This update adds a big batch of Steam achievements, richer item-set tooltips, a few visual and quality-of-life improvements, and a range of endgame and UI fixes. NEW FEATURES21 new Steam achievements covering boss defeats, endings, progression, and combat feats.Item-set tooltips - item tooltips now include a set-bonus breakdown, shown per set milestone.Animated tile out...
Steam News · Jun 30
Version 1.0.8 is now live. This is a small stability update with crash fixes, a visual fix for projectile trails, a Wellspawn tuning change, and translation updates. ENEMY BALANCE Wellspawn - base damage resistance reduced from 40% to 20% for all types (Holy, Profane, True); its attunement now grants an additional +20% resistance on the first stack. CHANGES Updated and expanded translations. FIXES...
Steam News · Jun 30
Version 1.0.7 is now live. This update introduces damage-type resistances for enemies, several new battle maps, dedicated boss arenas, a new display-mode setting, Deck Editor copy-limit tuning, and a batch of crash and UI fixes.NEW FEATURESEnemy damage resistances - many enemies now take reduced damage from specific damage types (Holy, Profane, or True). Resistances are shown as icons on enemy tok...
Steam News · Jun 24
Version 1.0.5 is now live. This is mainly a combat balance pass - many enemies are tougher and hit harder, and several player cards have been retuned - along with a batch of fixes for enemy AI, rewards, and UI issues reported by players. CHANGESYou can now pan and zoom the battle camera while the cursor is over your hand of cards.Improved our battle diagnostics: every in-battle event is now tagged...
Steam News · Jun 23
Version 1.0.4 is now live. This patch addresses several softlocks, crashes, AI problems, and progression issues reported shortly after release. CHANGESThe End Turn keyboard shortcut now requires holding T for 1 second instead of 2 seconds.Added an enemy turn watchdog. If an enemy turn remains stuck for more than 20 seconds, the game will automatically end it and send us an analytics event with inf...
Steam News · Jun 22
We are incredibly happy to announce that the full version of Ashes of Morgravia is now available on Steam. It is difficult to describe what this moment means to us. Not so long ago, Morgravia existed only as a tabletop prototype made from printed cards, handwritten rules, and miniatures moved around by hand. We were testing the foundations of the game one encounter at a time, trying to understand ...
Steam News · Jun 6
It still feels strange to write this, but here we are. Ashes of Morgravia launches on June 22. Not a demo update. Not another internal milestone. Not another “we are getting close” post. The full release is coming. Not so long ago, this game was just an idea on a table. Printed cards, rough rules, unfinished encounters, and a handful of miniatures standing in for monsters while we tried to figure ...
Steam News · May 4
This update is not a giant “new mechanic” patch.It is the patch where the demo becomes much easier for us to fix, translate, test, and improve without guessing.Before 0.5.8, if something broke, we often needed a message like: “I clicked something after a fight and the game got weird.” Then we had to hunt for it.Now the demo can send us a screenshot, logs, and player notes directly through the bug ...