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Steam News · 3d
Hello Ascenders, The first major update for Ascend to ZERO has arrived! We mentioned this in our roadmap, but v1.1.0.0 features a ton of additions that expand Avatar builds by means of Avatar exclusive chips and a roster of chips to compliment them! Not only that, the 'Time to Choose' options have also been expanded and added to start of every stage. With both of these changes, over 100 tech chips...
Steam News · Aug 28
Hello Ascenders,The wait is almost over—Ver 1.1.0 is just around the corner! We’re putting the final touches on this massive update, but we couldn't resist dropping a quick teaser of what’s coming your way. Expand Your Arsenal: We're rolling out 10 brand-new Avatar exclusive chips. Get ready to theorycraft and discover entirely new ways to play! More Choices, Better Runs: 'Time to Choose' zone is ...
Steam News · Aug 25
Hey Ascenders! Some exciting news for you all: if you guys are going to be attending gamescom 2026, make sure to check out Ascend to ZERO in Hall 8 at the ROG booth by the North Entrance (B040)! Throughout the entire gamescom period (August 26 - 30 CEST), attendees will be able to check out the Ascend to ZERO demo on the ROG Ally, participate in some cool events at the booth, as well at try many o...
Steam News · Aug 11
Hello, Ascenders!Demo for Ascend to ZERO has now officially come to an end!We would like to sincerely thank every Ascender who took the time to play the demo. Your support, feedback, bug reports, and continued interest have been a great source of encouragement for the development team.Throughout the demo period, we received many valuable comments and reports from our players. Each piece of feedbac...
Steam News · Aug 5
Hello Ascenders,This update marks the return of the revamped leaderboard—now separated by difficulties—and brings a major increase to the maximum level cap!We will continue to address issues as quickly as possible and work toward delivering the best Ascend to ZERO experience. Much of this progress has been made possible by the community’s reports and help in identifying potential issues. Please co...
Steam News · Jul 31
『Chrono Dispatch』 has linked to your timeline.Hello, Ascenders.Since the official launch of Ascend to ZERO, this is our first time reaching out to you through『Chrono Dispatch』.◼ A Deep Thank You to Our AscendersSince Ascend to ZERO's official launch, so many of you Ascenders have joined us on this journey through time.It still feels overwhelming to us that Ascend to ZERO has found a place in so ma...
Steam News · Jul 31
Hello Ascenders,We will continue to fix things up as quickly as possible and continue to shape the best Ascend to ZERO experience. A lot of this has been possible due to the community providing reports and flagging up potential issues. Please continue to letting us know how we can improve the game via the CS forms found here, on Discord in the appropriate channels, or in the Steam discussions. Tha...
Steam News · Jul 29
Hello Ascenders,New day, new patch! While we fixed a bunch of things (read on for more information), we also did a couple of big changes. We added the ability to sort items in your inventory by name (this was a long time coming). We also heavily adjusted how certain bosses (especially in the later stages) play out in fights. We hope you enjoy the changes! We will continue to fix things up as quick...
Steam News · Jul 24
Hello, Ascenders!Since the launch of Ascend to ZERO on July 13, so many of you have joined us. We sincerely appreciate all the support and enthusiasm you’ve shown.To give even more players the opportunity to experience the game, we’ve decided to extend the demo period! Extended Demo Schedule🗓️ July 13, 2026, at 12:00 a.m. – August 10, 2026, at 11:59 p.m (PT) Ascend to ZERO team remains focused on ...
Steam News · Jul 23
Hello Ascenders,New day, new patch! We will continue to fix things up as quickly as possible and continue to shape the best Ascend to ZERO experience. A lot of this has been possible due to the community providing reports and flagging up potential issues. Please continue to letting us know how we can improve the game via the CS forms found here, on Discord in the appropriate channels, or in the St...