



0 followers · 0 likes · 0 posts today
Steam News · Mar 12, 2021
Bug Fixes Fixed a bug causing Mazzie's Gear Head ability to apply armor modifications twice.
Steam News · Mar 11, 2021
Store Page The link to install/play Artifact Foundry now correctly installs Artifact Foundry rather than Artifact Classic UI Moved mana display from on top of the hand to the bottom-right and top-right corners Bugs Fixed a bug where mana would sometimes be hidden during deploy and never reappear Fixed tooltips not showing up when hovering on gold or mana Fixed the positioning on the enemy overdraw...
Steam News · Mar 4, 2021
This patch is a part of a larger update to both Artifact Classic and Artifact Foundry (formerly Artifact Beta 2.0). See the full announcement here and an explanation of Artifact Classic vs Artifact Foundry here. Gameplay Starting Gold increased from 10 to 15. Revealed cards now show it in the revealed card's text. Heroes Bristleback's Health increased from 4 to 5. Centaur Warrunner's Double Edge c...
Steam News · Jan 13, 2021
Bug Fixes Fixed an bug where the initiative player wouldn't have actions available after hero deployment in some cases and would eventually time out. Fixed not being able to hover health, attack, combat previews, and status effects on cards in play. Fixed Temple of War not being allowed in decks. Fixed Vhoul Elder reducing mana costs on factionless cards in hand despite the Vhoul Elder having a fa...
Steam News · Dec 23, 2020
Tutorial Beta 2.0 We've been working on a new tutorial that can teach the game's basics to players who never played Artifact 1 (or any other card game, for that matter). We're shipping an early version of this tutorial out to our existing players so you can try it over the holidays. Like everything else in Artifact 2.0 Beta, we approached the tutorial's gameplay before anything else, so the visual...
Steam News · Dec 18, 2020
We've been trying a ton of different things with game design over the past year or so, and have been developing and testing the game in public since April. Everything has been in flux. As the design has begun to settle down some, we're ready to enter the tightening phase: teaching the game, polishing the game, and completing ...
Steam News · Dec 3, 2020
Card Changes Heroes Arc Warden's Spark Wraith now triggers before your turn. Drow Ranger's Gust may target an empty slot. Rix's Act of Defiance now silences an enemy hero for two rounds and the other enemy heroes of that color for one round. Counts as a Vhoul Rebellion spell. Creeps Abyssm Flesh Render gains Devour. Acolyte of the Forbidden Gate cost decreased from 3 to 2. Arclight Elemental and A...
Steam News · Nov 19, 2020
Card Changes Heroes Treant Protector now includes Leech Seed instead of Roseleaf Druid. Treant Protector's Branches of Iron gives regeneration instead of armor. Items Mjollnir only triggers once per player action, rather than for every strike individually. Creeps Rebel Rabble Rouser has been moved from red to green and lost its armor. Red Mist Pillager has been moved from red to black, 4/3, no lon...
Steam News · Nov 13, 2020
Matchmaking Introduced faster turn timer (halfway between the speed timer and the normal timer) for ladder games between players of Divine or higher ranking. Loosened matchmaking parameters for players on the extreme ends of MMR. Gameplay Prellex's Barracks no longer wastes charges if you have more Barracks in a lane than empty slots. Homunculous now devours creeps or bounces heroes (and gains the...
Steam News · Nov 6, 2020
Gameplay Heroes When Lycan transforms, he no longer transforms back until death. Lady Anshu, Rix, and Rix, Oathbound now have 2 round cooldown on Rapid Deployment and on their Death Effects. Rix now gains +2 Attack per death rather than +1, and it no longer uses charges (and can be purged). Mazzie's signature cards are now the items themselves rather than spells. They are still drawn from the main...