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Steam News · 3d
Added a new Bus Room: "Exchange Room". You can exchange your resources for other resources. Fixed an issue that could occur when opening an Anomaly Power Pack. Bug fixes and improvements.
Steam News · 4d
Improved enemy detection and patrol behavior. Enemies now react more reliably after spotting the player and continue patrolling when the player is out of sight. UI fixes and improvements. Various bug fixes and improvements.
Steam News · 6d
Fixed a rare issue caused by the Merchant Fluffy scene overlapping with a narrative scene. Visual fixes to the UI. Fixed a slowdown that could occur when exiting through a door into a corridor in Corrupted School. Various bug fixes and improvements.
Steam News · 6d
New sound effects added for World Map interactions and reward rerolls. Fixed an issue where the controller cursor could appear in the Permanent Upgrade menu.
Steam News · Aug 31
The brand new Anomaly President update comes with a new weapon, the Great Axe, and also introduces a new Fluffy, the Merchant!Let's check out what's new!New Weapon: Great Axe!Great Axe is perfect for taking down several enemies and deal massive damage in relatively slower hits. You can increase the amount of coins you start a run with and unlock the new Great Axe weapon!Merchant Fluffy Has Arrived...
Steam News · Aug 20
Added Food Truck to the World Map. You can now interact with the Food Truck and send Fluffies to collect food. Visual improvements to the Fire element. Increased the starting damage of the Ground Flame Anomaly Power. Added resource chests to Bridge levels. Various bug fixes and improvements.
Steam News · Aug 17
"Special Attack at Combo End" input no longer disappears after performing another attack. When a finisher animation starts against a boss, the boss's ranged attacks are now canceled. Fixed an issue where the climbing animation could trigger during a finisher. Fixed several issues related to Base Build mode. Made minor adjustments to the opening levels. Improved navigation in the Permanent Upgrades...
Steam News · Aug 14
The number of currently built rooms is now displayed in the Bus Rooms menu. Improvements to the Inventory menu. The player is now temporarily invincible after being revived. Improvements to the finisher and phase transition of the Dean boss fight. Improvements to the "Special Attack at Combo End" and "Unlimited Mana" UI. The default Display Mode for new save files is now set to "Borderless". Fixed...
Steam News · Aug 12
Fluffies on the bus now sleep at night. Made further physics adjustments to levels. Various bug fixes and improvements.
Steam News · Aug 11
Fixed several issues related to scene transitions. Made visual improvements to the Bridge levels inside the Tunnel. Changed the controller input for returning to the bus from the World Map to "D-pad Down". Fixed an issue where the player could occasionally get stuck inside invisible walls at the start of levels. Made improvements to the jump kick attack. UI fixes. Various bug fixes and improvement...