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Steam News · Jul 30
This update reworks housing for players and villagers in Animalkind, adds decorative plots that your villagers will treasure, and adds a layer of progression to your town. This is a major update that will make existing worlds incompatible going forward, so please read below on how to continue an existing world. We hope you enjoy this update and please let us know if you have any feedback or reacti...
Steam News · Jul 1
Hey friends of Animalkind!It’s now been three months since Animalkind launched into Early Access on Steam and we’re as excited as ever to be working on this game thanks to your support. We enjoy hearing your stories, your feedback, and your wishes about the game.In these past few months we’ve released a number of updates to fix bugs, address feedback, and add quality of life improvements. We’ve al...
Steam News · Jun 26
This is a hotfix release addressing some controller issues we found and wanted to address ASAP. There isn’t much else to go over this time, but we just wanted to say thank you and appreciate your support! Summary of ChangesAdding confirm button to character customization on controllerAddressing a bug with controller disconnects Have a great weekend!The Uncommon Team 🐾
Steam News · Jun 24
We hope you’re enjoying summertime (or wintertime if you’re in the southern hemisphere)… and we also hope you’re enjoying these updates to Animalkind! We’re back with another small one, as we polish up some UX and address some bugs. We’re placing together a bigger update in the background though that we’ll try to share soon enough. In the meantime, let us know if you have any feedback or wishes in...
Steam News · Jun 17
It’s once again our favorite time of the week… that time where we get to release an update for Animalkind! Similar to 0.6.16, this update is much smaller in scope. We’re still working on some larger additions and changes that you’ll be seeing later. With this update we’re addressing some smaller issues we’ve seen with the game that we think get in the way of true coziness. Hope you enjoy! Summary ...
Steam News · Jun 10
It’s our favorite time of the week… that time where we get to release an update for Animalkind! With 0.6.14 and 0.6.15, we introduced a lot of changes to the game so this release is much smaller in scope. With this update we’re addressing some smaller issues we’ve seen with the game that we think get in the way of true coziness. Hope you enjoy! Summary of ChangesNetwork stability: we did a pass to...
Steam News · Jun 4
This is a small update adding the Tackle Box feature to Animalkind. The Tackle Box allows players to more easily switch between bait types and their fishing rods while fishing. Good luck out there anglers!Bait Selection using the Tackle BoxAny baits you have available will appear in the bait tab of the Tackle Box. Depending on the type of fish you're hoping to catch, you'll want to use the bait th...
Steam News · Jun 2
This is a larger update to Animalkind which includes changes and additions to a number of systems in the game. We dive deeply into each set of changes and additions below. For some of these changes we provide additional context and commentary around them. We hope you enjoy this update, and please let us know if you have any feedback or reactions in the Discord!FishingWhile we’ve been happy with ho...
Steam News · May 26
It's update time for Animalkind! Version 0.6.13 is a smaller one, including an update to our game engine (Unity for the curious) and a some reworking of our Design Mode UX. We’ll be back soon enough with exciting additions and updates to other game systems and content. As always, thank you for being part of the community and for the feedback that helps us make this game better! Game Engine UpdateT...
Steam News · May 12
Hey friends of Animalkind!This week we're happy to introduce some great new features to Animalkind, features that are just the beginning of a series of changes we have planned for the game. Steven introduces these features in the video above! Looking ahead, we're still cooking in the lab so we're not quite ready to share what else is coming for the game. But we've very excited and can't wait to sh...