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Steam News · Aug 30
a few more quick bug fixes. Fixed the idle pose on a certain character in a new area. Fixed the movement of many objects in the game (especially moving gravity nodes) so that they react correctly to Time Slow. Time Slow and Fairy Energy bars no longer drain/refill while game is paused.
Steam News · Aug 26
hi all! slightly bigger patch to the content update. CHANGESIn a new area, changed location of arrows that warp you back to the start of a trial. This makes it much less annoying to backtrack out of the trials in certain situations.Added more dropoff areas in Snuffler Rancher. This should add more options for strategizing.Added VFX to make it clear where dropoff areas are.Added a Snuffler in Centr...
Steam News · Aug 25
just fixing a couple more small bugs. Essence collection ticking SFX is now affected by SFX volume slider. Text in Maple's invention menu did NOT reflect the items needed for 2-part inventions. This has been fixed.
Steam News · Aug 25
another hotfix. thanks for bearing with me with all these bugs, all c: Changes Achievement for Fractured Essence of Water was unachievable. This has been fixed. Should also pop if you already have the item in your inventory as soon as you enter Central Nest (let me know if this doesn't work!) Fixed issue where central gimmick of a new area would not activate visually if entering area in a certain ...
Steam News · Aug 24
quick hotfix for the content update. CHANGES Fixed overlapping UI elements in a new area. Fixed collision on a kill miasma section in Luminous Cave. Added slight hints for finding a particularly hidden key in a new area. Added a plaque explaining how new nodes work in a new area. Various small audio/geometry/texture tweaks.
Steam News · Aug 24
hello again everyone! Angel Essence's first month has been absolutely amazing. i know i've said this already but i cannot thank you all enough for making this happen! i've just released patch v2.0.0 which is a major content update! MAJOR CHANGES2 new levels have been added.A new boss has been added.A new minigame has been added - it is accessible from the start of the game, located in the Central ...
Steam News · Aug 1
hi again all! just another quick hotfix. 3 items were not consumed upon inventing their corresponding upgrades. Additionally, these upgrades were able to be invented WITHOUT having these items in your inventory. This has been fixed. Fixed an oversight where the final boss could be killed early using explosive nodes. Fixed an oversight where Angelique's after-images (produced by dash, plummet, etc)...
Steam News · Jul 27
hi all! got a new update ready. this one adds several control options that have been requested, as well as cloud saves. ChangesAdded "Run By Default" option to Settings menu. This basically inverts the Run button, so Angelique will always be running, and will only slow to her normal walking speed when the Run button is held.Added the ability to rebind Wallrun, independent from the Run button. This...
Steam News · Jul 26
hi again! just another small update - had a couple bug fixes i wanted to take care of before getting to the control update. Changes Added a lantern to an area of Luminous Cave where a softlock was possible early in the game. Fixed an issue where falling into the miasma during the final boss fight respawned you outside of the gates. Removed a weird miasma hitbox in a room in Sinking Floe. Restored ...
Steam News · Jul 25
hi all! just wanted to let you all know that there's an Angel Essence discord server now. noticed that discussion around the game was splintered between lots of different areas, so wanted to make a centralized place for it. hope this makes it easier for the community. has sections for help with the game, speedrunning, bug reports, etc. awesome screenshot by yuritron60...