



Steam News · May 10
NewNew entity: Camouflage SpiderAdded minecartAdded localization for languages: Spanish, French, and UkrainianControl scheme for each itemDiscord RPCChanges / ImprovementsPatient behavior has been reworkedViewpoints have been improvedMotion sensor has been reworkedLeaderboard now updates every 30 secondsPlacement of pickable items has been adjustedBug FixesFixed bugs related to the gravity gloveFi...
Steam News · May 4
NewAdded Steam leaderboards for speedrunsAdded in-game timer with status indicatorAdded German localizationChanges / ImprovementsImproved item loss system
Steam News · May 2
Changes / ImprovementsOptimized textures to reduce VRAM usagePlayer crouch speed increased: Barricade durability increased: SECURITY GUARD recovery time after electric sphere stun: SECURITY GUARD recovery time after discharge: SECURITY GUARD run speed reduced: Discharge audibility radius increased: SECURITY CAMS rotation speed in patrol mode reduced: SECURITY GUARD reaction delay to player ...
Steam News · May 1
NewAdded patch notes buttonAdded ability to change graphics settings during gameplayChanges / ImprovementsOptimized dynamic lighting systemOptimized SECURITY CAMS detection systemImproved AI sound detection performanceImproved item usage stability at low FPSBug FixesFixed bug where SECURITY CAMS did not detect player and monstersFixed item duplication exploit when using items rapidlyFixed issue wi...
Steam News · Apr 30
Update 0.2.0.0The major update “On the Edge” focuses on improving gameplay and introducing new content in preparation for the upcoming demo release.Patch Notes: NewAdded a health and bleeding systemAdded equipment loss mechanicsAdded barricadesAdded Fire Alarm buttonsAdded character customizationAdded a mini-mapAdded 8 achievementsVisual graphics improvementsAdded colorblind filtersAdded an intro ...
Steam News · Apr 4
Hello!After careful consideration, I’ve decided not to release the game in Early Access just yet. Development will continue in the form of an open Playtest alongside the community.Early Access is planned for later, once the game becomes more stable and polished.NewFirst Act (Beta) completely redesignedNew location: The Research ComplexNew small locations: Backrooms and Endless CorridorNew enemy: S...
Steam News · Dec 31, 2025
🎆 Well, the end of the year is approaching. Thank you to everyone who follows the game’s development, supports me in any way, participates in beta testing, or simply added the game to their wishlist — thank you!✨ The outgoing year had a lot of things, both good and not so good. I choose to remember only the good ones — and I hope you do too! With a festive spirit, I wish you warmth, joy, and brigh...
Steam News · Dec 3, 2025
🔥Game testing is now officially open! Anyone can participate. Just visit the game page using this link and click the “Join the Test” button.Currently, only Act 2 is available. Act 1 will become available after it has been reworked.
Steam News · Oct 20, 2025
🔥Hey everyone!I’ve got some news to share! This week, the game will undergo internal closed testing, and already in November (exact date to be announced later), Steam users will get access to a limited playtest version of the project. 🤨Why a limited version, and what will it include?The game is still in active development. Some elements are not yet finished or currently exist as prototypes. That’s...