



0 followers · 0 likes · 0 posts today
Steam News · 6d
Update 1.0.0.91 are here! Big Stack achievements now correctly count chips of all levelsFixed an issue where enemy-kill achievements could sometimes stop progressingAdded minimum caps for enemy HP and movement speed
Steam News · Oct 13
Update — October 13Fixed an issue that could cause a hardlock on the first run. The issue primarily affected players using AMD hardware or Linux
Steam News · Oct 10
Update — October 10Fixes & ImprovementsFixed Crossbow behavior at the end of battles — its ability should now work correctlyFurther optimized projectile physicsAdded maximum caps to several stats to prevent crashes, excessive values, and other unexpected issuesIf an update invalidates a save from a previous version, the player will now still receive the experience earned from that runImproved the ...
Steam News · Oct 6
Endless ModeUntil now, Endless Mode didn’t really give your craziest builds a chance to shine. We’ve reworked its difficulty curve — now the game will actually try to fight back and put even the wildest builds to the test! Important: Due to changes to the structure of Endless mode, Endless runs saved in previous versions are not compatible with this update, sorry for thatReworked the Endless Mode ...
Steam News · Oct 2
Update — October 2BalanceCapped the maximum Mushroom Jellyfish radius. Don’t worry, Jellyfish fans — it’s still huge.UI & InventoryFixed an issue where quick smelting an item from the inventory could automatically switch to another pageDestroying a combat railcar no longer causes the build to fall apart — active items now remain in their slots whenever possibleFixed inconsistent railcar prices bet...
Steam News · Oct 1
Update 1.0.0.54 are here! Black Screen Issue Resolved (again!)
Steam News · Oct 1
Update 1.0.0.52 are here! Black Screen Issue Resolved
Steam News · Sep 30
Update — September 30BalanceShortened the overall run length and rebalanced several progression segmentsEarly-game power-ups now arrive faster, each hero have a combat railcar in starting shopBosses now deal more damage, making skipped boss fights more dangerousBear boss HP is reducedDifficulty III and IV now have distinct balance settingsDifficulty III now unlocks at Legacy Level 5 instead of 3Di...
Steam News · Sep 28
Update 1.0.0.4 are here! Mouse sensitivity has been reworked, as some players were experiencing inconsistent mouse movementRailcar sounds now work as intendedThe main menu music no longer changes after a run ends
Steam News · Sep 28
Ammossum is OUT NOW!After four years of development, Ammossum is finally out on Steam! It still feels a little strange to write that. We've spent years building, rebuilding, testing and polishing this game, and today the full version is finally in your hands.Ammossum is an action roguelike about an opossum and his train making their way through a plague-ridden Wild West.Build endlessly upgradable ...
Steam News · Sep 3
Ammossum launches September 28!After years of development, the train is finally ready to leave the station. We've been working hard on the full version of the game, adding new weapons, items, railcars, characters, enemies, bosses, biomes, and much more.The full release will bring everything we've been building toward, and we can't wait for you to finally play it.See you aboard on September 28! 🚂
Steam News · May 17
Update 0.9.9.1 are here! Added French localizationAdded Portuguese localizationAdded Spanish localizationFixed an issue where enemies would get stuck in the bridge arenaFixed an issue where the second boss would die immediately after the first bossFixed a bug where the "Will" aspect would cause a hardlockEndless mode — performance improvements for late-game stages
Steam News · May 8
You can join the demo through our Steam page. For all the latest news about the game, you’re welcome to join our Discord community! Ammossum v.0.9.9.0First of all, thanks to everyone who participated in our previous playtests, the Steam Next Fest demo, and shared their feedback.We've reworked and added a lot of things — so let's check out what's new!Changes:New Railcars and Updated Economy BasicsT...
Steam News · Feb 25
Hi everyone — Ammossum is participating in Steam Next Fest from Feb 23 to Mar 2 (PT)!We’d love for you to try the demo, and share it with friends who enjoy roguelikes and build experimentation!🕹️ About the GameAmmossum is a 3D action roguelike that blends deck building, third-person shooting, and train defense mechanics. Play as a fearless opossum in the Wild West. In each run, you'll upgrade weap...
Steam News · Feb 23
Update 0.9.7.4 are here! Added French localization
Steam News · Feb 20
Update 0.9.7.3 are here! Fixed a bug where some items would freeze in the inventory after certain interactionsFixed a bug where weapons in the inventory could become invisible and unclickableFixed a bug where the inventory would crash after using a liquid twice on a weaponVarious small UI improvements.Crossbow alt-fire has been fixed
Steam News · Feb 18
Hot Fixes 0.9.7.1 are here! Aiming has been reworked againFixed incorrect wording in several languagesController experience has been improved
Steam News · Feb 15
Bug fixes in 0.9.7 are here! 🔥 Fixed a bug where some players who participated in playtests couldn't run the demo.Various small UI improvements.Aiming has been slightly reworked.Fixed incorrect wording in several languages.We've also opened the demo page! So if you'd like to help us grow the Ammossum community, check it out — and welcome to our Discord!
Steam News · Feb 11
You can join the demo through our Steam page. For all the latest news about the game, you’re welcome to join our Discord community! Ammossum v.0.96First of all, thanks to everyone who participated in our previous playtests. We’ve added a big new feature and fixed old bugs — so let’s see what’s new!Changes:So yeah — the headline isn’t clickbait! You can now choose your route at each station. Statio...
Steam News · Feb 3
Bug fixes in 0.951 are here! 🔥 Controller support has been fully reworked and now works as intendedFixed a crash caused by the brooms loopFixed a bug where the inventory was visible on the station screen on Steam DeckFixed a bug where some aspects (like Sword Guard) didn't workFixed a bug where enemies could spawn on the island in the battlefieldSee you soon in the next update!