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Steam News · Jun 21
Elemental power-ups are now marked on the map The branching path in the Saint Factory is now clearer and easier to understand It is no longer possible to glitch through water surfaces without the ability to dive Hyper-dash can no longer kill bosses instantaneously Alruna is now invincible for a full second after taking damage from enemies The 1.2 version is still available in a separate branch, in...
Steam News · Jun 8
Version 1.2 Alt-tabbing out to pause the game now automatically closes the map, if it's open. Divinity's Creature now leaves her gifts behind, if you defeat a boss before talking to her. Removed a possible soft lock in room 21-17. It is no longer possible to lose a bunch of Coins by leaving the Fountain Room before the fountain effect starts playing