

Steam News · 4d
Hello, survivors!Glad to hear you're still alive! We've got a ton of fun updates to share with you, and most of them are related to picking up tons of awesome new loot. I think these updates will speak for themselves (I am so excited about them), so let me just jump right into what's new:New Level: Den of AvariceIn the Den, you gain a passive +100% Gold Find and find goblins galore!The more gold y...
Steam News · Oct 1
Hello, survivors!We've got a massive update for you this time and some great milestones to share: we've finally reached our goal of 50 different levels to play in, and we're one survivor away from our goal of 99 unique survivors to play as. The game has grown so much since we started it earlier this year. Although there's still a lot more to do, we're really proud of where it's at and how it's fee...
Steam News · Sep 10
Hello survivors!Based on the changelog length this week, you'd think this might be a small update. However, we spent all week on performance and squeezing out as much performance in all situations as we can; we want to make sure the game is playing smoothly on all devices.We've also been hard at work replacing a lot of our placeholder assets and UI with release-ready art and polish. There's still ...
Steam News · Sep 2
Hello, survivors!We've got a huge update this week that completely revamps our graphical engine; as we move closer and closer to our release date, we're hoping to go back through everything in the game with a fine-tooth comb and polish it up to the standards we want to ship with. This graphical rework is just the first step.Every level in the game has been redesigned with dynamic lighting, a pixel...
Steam News · Aug 27
Hello, survivors!We're closing in on not only having all of our planned 100 characters in the game, but also abilities and ability upgrades for all of those characters. We want abilities to make each character feel unique, and ability upgrades to let you customize how those characters play even further.In this update, we're adding 2 new abilities to characters that didn't have one yet and a ton of...
Steam News · Aug 21
Hello, survivors!We went ham on identifying and stamping out a bunch of performance issues this week to ensure the game runs as smooth as we'd like on all devices. But that didn't stop us from also adding in some more survivors to play with (yes, one of them is a literal train).We hope you are enjoying the game!Here's what's new:New Survivor: Sierra This armor-clad battle marine has a rechargeable...
Steam News · Aug 18
Hi all, here are some quick fixes we wanted to get in before next week's bigger update. Enjoy!Boss Changes Maru, the Tenth Life:Redesigned Maru's protective wisps make it more visually obvious that they will give their life to revive Maru when the boss is killed.Added 9 wisp pips to the boss's healthbar to represent how many wisps remain to kill.Added animations to Maru and his wisps that play whe...
Steam News · Aug 17
Hello, survivors!Good news and bad news this week. The good news: there's a ton of new stuff. The bad news: it's all really hard content and is definitely going to kill you.Good luck surviving!New Elite TypesAdded three new kinds of Elite enemies that can spawn (elites are upgraded versions of enemies, so any enemy can spawn with these modifiers):Hoarder — collects nearby unclaimed XP gems, gainin...
Steam News · Aug 7
Hello, survivors!We've got a bunch of small tweaks this week to particularly-troublesome enemies, as well as some quality-of-life updates, performance improvements, and a ton of bugfixes.But the big update this week is full Linux support! This also includes a native build for the Steam Deck (instead of using the Windows build with Proton). We'll have more details on our Steam Deck compatibility so...
Steam News · Jul 31
UI ChangesRedesigned the post-game scoreboard UI for the Genesis Rift 4v4 map.Bugfixes Fixed the fire from Firebat's Flamethrower weapon damaging friendly structures.Fixed a bug preventing settings from switching to/from Windowed mode.Fixed a bug around switching target monitors while fullscreen in Windows.Fixed a bug that showed your items as blank on the Genesis Rift post-game screen.
Steam News · Jul 30
Hello survivors!We've got a world-sized update for you this time that's focused on transforming co-op with several miniature game modes to play, in addition to our "normal" survivors experience.And we're shipping language support for the game, supporting 19 languages to start: English, French, Italian, German, Spanish, Latin American Spanish, Brazilian Portuguese, Polish, Turkish, Dutch, Swedish, ...
Steam News · Jul 22
Hello survivors!This week's update is a doozy. There's a ton of new stuff mixed with a ton of changes, particularly around game balance. We've heard that the game is very hard and unforgiving for a while now and we've previously tried to tackle that difficulty through more systems to engage in and power yourself up through: crafting, shrines, consumables, equipment, etc. This really raised the cei...
Steam News · Jul 14
Hello, survivors! We love to see everyone cooperating to survive the hordes!We've got a very small update to make co-op a little smoother for everyone --Here's what's new:Fixed off-screen indicators not showing up for dropped items and bossesAdded new off-screen indicators for other players in co-opFixed enemy projectiles sometimes not showing up for all players in co-opChanged the post-game Retry...