

Steam News · Sep 8
Bug Fixes On Aurelia the mission start point has been fixed so the boss fight does not immediately start when entering the level. Background Systems Changes The version of the Unreal Engine used by Alastrius has been updated from 5.8.0 to 5.8.2 Demo Updated to Version 1.1.7 as well.
Steam News · Aug 17
Since the games launch in March 2026 this sci-fi rail shooter has been titled 'Alastrius' after the large space battleship that escorts the player throughout the game. The game name has now been extended to Alastrius: Star-Fighter The main reason for this is Alastrius is planned as a franchise with additional games set in the same universe but expanding into other genres of gameplay. A second game...
Steam News · Aug 7
Gameplay ChangesTank bosses Sawblades hitpoints increased from 12,000 to 20,000Tank bosses Sawblades now extend 45m further out and will attempt to hit the player.Tank bosses' Mine Layer now stays open for 5 seconds instead of 3 seconds.Tank mine and sawblade weapons added to the Tank boss on Aurelia. A central eye weapon has also been added to this version of the boss. Audio ChangesTank bosses Sa...
Steam News · Aug 3
Gameplay Changes The Tank Boss on Cendoria can now deploy mines The Tank Boss on Eschalla can now deploy mines and sawblades Bug Fixes On Cendoria two enemy Artillery Tanks have been moved much further back along the road as they were incorrectly despawning after entering the tunnel. Demo Updated to Version 1.1.4 as well.
Steam News · Jul 5
Gameplay Changes A Restart Mission button has been added to the pause menu. This works both in campaign missions and in the Training Simulator. Using the Restart button will begin the mission again setting any score for the mission back to zero. The players Missile and Bomb inventories will be restored to whatever values they were at when originally starting the mission Bug Fixes An Imperial Artil...
Steam News · Jun 11
Gameplay Changes A Sentinel, a Missile Turret and an Enforcer have been added to the Cendoria Mission to ensure the get 20 different score types Achievement is completable. In the Serenis Mission a further 40 Drones have been added to ensure the Destroy 120 Drones achievement is achievable. Bug Fixes The 20 new Achievements should now unlock correctly on Steam. Two Sentinels in the Torvannah Deser...
Steam News · Jun 11
Bug FixesFor the Interstellar Missile Bosses changed their speed to be controlled by each missile, this stops a bug during the Delta Station mission where the Missiles would instantly teleport into the Station.
Steam News · Jun 8
NEW CONTENT IMPERIAL ENFORCER The Imperial Enforcer enemy type has been added, this powerful ship carries four turrets. The player can destroy it by either attacking the ship's strong hull, which will destroy the entire ship, or by taking out all four of the weaker turrets, which will then destroy the ship without needing to attack the hull.IMPERIAL SENTINELThe Imperial Sentinel enemy type has bee...
Steam News · May 16
Gameplay Changes The maximum range of the player's laser fire has been increased from 2 kilometres to 2.5 kilometres. In the Azara Ice Field small chunks of destroyable ice have been added along the flight path around the main ring. These Ringlets have 100 hit points and award 1 score point. The destroyable ice can be discerned from the surrounding static environment by their continual rotation mo...
Steam News · May 6
Gameplay Changes Battleship boss on Galletania extensively upgraded. Battleship boss on Velora hull replaced. The Pelaris Battleship bosses ‘Battleship Main Guns’ have been renamed to ‘Battleship Quad Turret’ in the scoring system. The Pelaris Battleship bosses main guns have been increased in Score Points value from 30 to 60. Plasma Turrets used on various bosses decreased in Score Points value f...