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Steam News · Aug 27
New Content: New Weapon - Great GuillotineThe fourth weapon, Great Guillotine, has been added. Imbued with the sacred power of Oguan, the Warden of Fear, Great Guillotine uses its own resource, Scream. Cut down enemies with the Common Attack, “Guillotine Arts,” and the Tactical Attack, “Guillotine Charge,” to collect Scream, then use the Special Attack, “Execution,” to consume all stored Scream at...
Steam News · Aug 10
New Content: Difficulty SystemThe existing linear four-tier difficulty system has been replaced with a modular system that lets you select and combine the modifiers you want. Choose as many modifiers as you like across categories such as Fiends, Bosses, Weapons, and Artifacts to create your own challenge.Change: Artifact Engrave - No Limit BreakThe Engrave slot structure for Legendary Artifacts ha...
Steam News · Jul 25
Version: 0.10.0e Hot Fix Changes - Fixed an issue where monsters would not spawn in certain scenarios. - Minor balancing Thanks for the bug report
Steam News · Jul 21
Hello, this is Wayway.After a long development journey, Aksun will launch in Steam Early Access on July 21 at 10:00 AM GMT.What Early Access IncludesThe Early Access version includes:Aksun’s core combat and chain-reaction systemsMultiple playable weaponsA variety of Artifacts and build combinationsPermanent and run-based progression systemsMultiple areas, enemies, elite encounters, and bossesThe m...
Steam News · Jun 26
Demo Ends on Sunday, June 28Hello everyone,Thank you so much for playing the Aksun demo.Thanks to your support, feedback, streams, reviews, and bug reports, we are now moving into the final preparation stage for Aksun’s Early Access launch, planned for late July.As part of this transition, the current demo will remain playable until:Sunday, June 28, 11:59 PM GMTAfter that time, the demo will be fu...
Steam News · Jun 16
2026-2027 RoadmapWe've put together a 2026–2027 Aksun development and launch roadmap just for you. This marks our fourth year of development — so much has happened along the way, and now that release is finally drawing closer, we're feeling both nervous and excited. We hope sharing this roadmap sparks the same anticipation in you for the great journey ahead with Aksun.Message from the DevelopersWe...
Steam News · Jun 15
Next Fest Demo Update 0.9.11aAksun is part of Steam Next Fest, running June 15-22! Our biggest demo update yet is live all week, and we'd love for you to play it and tell us what you think.New here? Aksun is a hack & slash roguelite rooted in Korean shamanic mythology. You descend through the Six Realms of the dead, chain over 120 elemental artifacts into devastating reactions, and try to break th...
Steam News · Feb 5
🛠️ Aksun Demo Patch 0.9.8bfImprovementsBalanced enemy density and removed enhanced monsters in Normal difficulty to improve early-game progression.Refined Artifact acquisition mechanics and polished associated Talent systems.Enhanced VFX and indicator decals for clarity, including boss clear effects and particle layer optimizations.Various minor UI and UX adjustments, such as menu lockout during b...
Steam News · Sep 3, 2025
Demo Update & Playtest ClosureThe Aksun Playtest branch will officially close on September 3.However, you will still be able to keep playing the same build through the Aksun Demo branch (already updated). Only your tutorial progress data from the Playtest will be carried over to the Demo build.Why this change?We originally planned to update the Demo in mid-September with our roadmap announcement.B...
Steam News · Aug 26, 2025
Hello Wanderers,The playtest has now wrapped up! Huge thanks to everyone who took part and shared feedback - it’s already proving very helpful as we refine and expand the experience of AKSUN. If you haven’t had the chance to submit feedback yet, you can still do so here: We’ve got plenty of exciting stuff to share soon, so keep an eye on Discord and Twitter.Wish...