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Steam News · Sep 2
Aisle Survive is officially live in Early Access! It’s time to talk about a few important things... like a bug that unexpectedly turned into one of our absolute favorite features. In the game, you have a series of tasks to manage that directly affect your physical condition, stress levels, and overall progress. One of the more interesting (and nutritious) options is the cooked chicken.Originally, ...
Steam News · Jul 29
Start Your Shift! Aisle Survive is officially live in Early Access.First of all, a massive thank you to everyone who has clocked in for their first shifts already. Whether you’re currently running for your life from aggressive customers or staring blankly at a painfully slow safe, we’re thrilled to have you here.Launching in Early Access is just the first scan of the item on our metaphorical check...
Steam News · Jul 9
If you’ve ever played Five Nights at Freddy’s 3, you’ll know there’s a tear-inducing mechanic where you have to reset some of the venue’s essential systems, like the ventilation. This is painfully slow; many a player has screamed at their PC as the reboot process moves like a glacier, on a snail, in slow-mo.You’re in a rush, it’s life and death, there isn’t a moment to spare… but the machine insis...
Steam News · Jun 19
Hey! It's time to start our Retail Therapy. But first things first...Pixel Art... Why Pixel Art?!It is no secret that indie devs go for retro-style games because they are easier. There is no 3D modelling, no ray-tracing, and no YouTube videos with commentators sucking through their teeth when the title dips to 30 fps instead of 60. We can just say: "It is meant to have a low frame rate. It is retr...
Steam News · Jun 10
Attention employees,The waiting is almost over. Your final, most chaotic shift officially begins this summer. Aisle Survive launches on July 28, 2026!Get ready to punch the clock, dodge the drones, and face the ultimate wrath of management. Jade is preparing your performance review as we speak, and she does not look happy.Are you ready to finish the job before the job finishes you?Make sure you ar...
Steam News · May 28
How it started and... how it's goingIf you want to make money, you have to think about the paying customer. A year ago, I knew I wanted to make a game, but I couldn’t settle on an idea. Ultimately, I looked to my housemates. In my case, my housemates are 17 teenage boys, because I live in a boarding school. I pitched two ideas: a wacky football game, and a stressful shop game. Unanimously, the kid...