

Steam News · 2d
Space WeekThis might actually be more like a traditional update? We turned on Space Week but didn't make a custom event--time was spent towards the larger goal of getting the Wastelands missions working here. But all is not lost--we've also kept the Oktoberfest barrels around as a bonus. We'll put our energy into getting the Halloween event ready...AMD GPU Crash FixThis one has been bugging us for...
Steam News · 6d
Oktoberfest has landedMore events in town! Looting the Pirate Crate went over so well, we added barrels all around town, each one has a chance to find one of the Oktoberfest cosmetics, or a Key, or some Diamonds! Every barrel at least drops some Salvage, and possibly a Part--and resets every 12 hours.We've also continued work on the area outside of town, and Salvage should be persistent. Be on the...
Steam News · Sep 24
Pirate Week is back! After a long hiatus we wanted to use this as a way to introduce events into the new Town. Instead of having to get some plans, build a structure in a special place, remember to collect it and all that...now there's just a big old Pirate ship right outside Town. Every 3-ish hours a new crate will appear containing either a Pirate Crate or a Skeleton Key. Speaking of "outside to...
Steam News · Dec 23, 2025
We're introducing two new units:Bucko is an "improved" version of Bucky, recently recovered from an abandoned research facility. Apparently Bucky was criticized for not being accurate enough with rockets. The fix of course would be to put guidance systems in, making them missiles. But these systems take up space, which means less room for explosives. The tradeoff perhaps was not worth it, as Bucky...
Steam News · Dec 10, 2025
AirMech Server PetBack in November we had extended downtime while we rebuilt the servers. To commemerate these dark times, we're releasing a special pet and making it free to claim for the rest of 2025. No catch, just one redeem per account. It's a sad little server that crashes down to the ground when in robot mode, and flies around after you when you're in air mode. All while sparking and smokin...
Steam News · Dec 3, 2025
Merry Mechs-mas!Holiday events are live including daily presents under the tree in Town and Nicholai's last stand--the special Survival map originally in Wastelands. Can you find it? You'll have to venture out into the wastelands outside of Town and find the giant candy cane entrance.Seasonal cosmetics are available, and even the Daily rewards have been buffed for this holiday season.
Steam News · Apr 1, 2025
Rolling together a collection of fixes and work in progress for a minor update. Updates Added Player Maps, Campaign buttons to Play menu Fixes to Map Editor window, show authors and allow unpublishing Campaign button just a test for more Wastelands maps being ported over Balance Pepper and Stinger armor type lowered from 70 to 60 Morty move speed lowered from 5.0 to 3.0 Striker Missile Burst now o...
Steam News · Mar 19, 2025
Rolling out a build with various fixes and some in-progress improvements to the Units Loadouts management. The ultimate goal is to allow you to have more than 4 loadouts and be able to pick the ones you want at the start of a match. With Custom maps seeing more playtime, the last thing you want is to not have the right units for the map or gamemode you are about to play. This will also lead to bei...
Steam News · Mar 1, 2025
UI updates! We've added (somewhat ugly) buttons to the screen when in Town to make it easy to access the various functions. But wait, doesn't this defeat the purpose of having a Town area to explore? In a way, yes, but since Town is not well explained or labeled, it's still quite a mess for anyone new to it, both veterans and new players. The goal is to make Town good of course, but this achieves ...
Steam News · Sep 25, 2024
Minor update to fix some matchmaking issues. One was where if you were invited and then joined the queue from the bottom menu, you didn't go in the general queue. We also reworked some logic around changing modes and player sizes. Sometimes bad things might happen if players joined and left. We've put some more guardrails to prevent bad combinations and try to make better choices if someone drops ...