

Steam News · Aug 29
Like with my first game and third game, I added an FPS counter at the top right corner of the screen that you can activate or deactivate by pressing the middle mouse button. I also changed the rendering engine from Forward+ to mobile, this change has doubled or in some cases tripled the performance of the game.
Steam News · May 27
Hello. One of my fans informed me that there was a problem with a collision object in the middle of the game. The collision object had a strange offset and was far away from its original location. This has been fixed now. I fixed even more render priority issues to solve the flickering issues again. I updated the text messages of the characters a tiny bit to keep the story and my whole universes w...
Steam News · May 4
I added a non-functional link to my website, , in the pause menu of the game.I also removed the Godot splash screen that was visible upon starting the game.
Steam News · May 4
I fixed allot of the flickering and render priority issues some the transparent materials had. I also reduced the render distance to half and adjusted the physics settings to improve performance.
Steam News · Apr 26
Hello.I originally wanted to sell this game over steam with my second corporation in the future.I have however decided not to sell over steam anymore in the future, as explained in a news post on my first game on steam.Instead of letting this game sit on “ to be released “ for an unknown time I have decided to make it free as well, just like my first game. This game features one of my trans charac...