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Steam News · Aug 7
v1.0 arrives August 20, 2026! What's coming Race Mode — race your networks against others, climb race leaderboards, create & share races via Workshop Track of the Week — one featured track every week. Set your time and climb the weekly board; when the week closes, the track locks and your result converts into season points — a running standing across all weeks Car collisions & starting grid (exper...
Steam News · Jul 2
New version is ready for testing! Try it out and fill this form to receive a special Tester skin + coins: What's new Race Mode — race against other networks, watch races, climb leaderboards, create & share races via Workshop, and easily switch between Train and Race Coin economy — earn from challenges, achievements & leaderboards; spend on skins/sensors Vehicle ...
Steam News · Feb 12
Hey everyone, just wanted to share my plans for the next few months. I'm currently working on the big v1.0 version, which includes the new Race Mode, a brand new Campaign, Skins, and much more. To get this right, I'm going to hold off on updating the main game until everything is finished and polished. So the main branch might be quiet for a bit while I work on this - feel free to take a break and...
Steam News · Dec 18, 2025
🚀 NEW FEATURES Elite Preservation: Select preservation mode: Off, Auto, or Custom preserve best cars without mutation Auto-Save Modes: Save on Every Generation, Best Lap, or Best Distance + notification when auto-saved Editor Weight & Biases Initialization: Choose Random or Zero initialization for new weights when adding layers or resetting Sorting Options: Sort networks & tracks in the selector m...
Steam News · Nov 10, 2025
🎮 WORKSHOP Upload Content: Upload custom tracks and networks to Steam Workshop Subscribe: Subscribe to Workshop items easily 🏆 LEADERBOARDS Workshop Leaderboards: All Workshop tracks now have leaderboards Modded Network Indicator: Shows if a modded network was used Challenge Stars: Stars now visible on leaderboard uploaded au...
Steam News · Oct 19, 2025
🚀 NEW FEATURES New Content: 3 tracks, 4 challenges 54 stars totalNew Sensors: Front/Side Acceleration, Wall DistanceNew Achievements: Drift Master, Terminal VelocityLap Notifications: Shown when completing new best lap 🧠 NETWORKS DriftMaster: New network specialized for drifting Updated Networks: Eagle, Rhino, Sleipnir with brake control Removed: Cheetah network 🛠️ IMPROVEMENTS Distance Display: A...
Steam News · Oct 7, 2025
NEW OUTPUTSAdded optional neural network outputs: Handbrake: Apply handbrake for drifting Train your AI to drift!Brakes: Apply regular brakes REWARD SYSTEM OVERHAULReward Editor: Customize rewards and choose what behaviors to train 7 NEW Reward Metrics:Drifting: Time spent in a sustained drift Actual Distance: Actual distance the car's body has traveled Wall Distance: Distance from the nearest wal...
Steam News · Sep 20, 2025
This update introduces physics engine changes, focusing on performance and determinism. ⚡ Performance Partially multi-threaded physics updates. Rewrote Godot's raycasting system from scratch (testers estimate 100-300% performance improvements) ⚙️ Determinism Fixed inconsistencies in the first generation, newly created cars, the wheel sensor, and after pausing the si...
Steam News · Sep 1, 2025
🚀 NEW FEATURES Car Details Panel: View detailed real-time car data, including: Last lap times Live reward breakdown ... Car Status Icons: New icons display car status for: Parent from previous generation Highest reward (next parent) Was driven Is idle 🛠️ IMPROVEMENTSReward Sliders: Increased precision for more granular reward tuning Challenge Tooltips: Hover over challenges to see detailed descrip...
Steam News · Aug 14, 2025
🚗 NEW VEHICLES Added 3 new vehicles with different properties and handling: Rally Car: Excels on dirt with 4WD for better drift control, decent on other surfaces Snowmobile: Dominates on ice but struggles on asphalt Truck: A heavy vehicle that is slow to turn and hard to stop More info about vehicles is available on the wiki 🏆 CAMPAIGN IMPROVEMENTS Network Updates: ...