

Steam News · Sep 24
Hello, cowbots!We’re very excited to finally be able to tell you about what we’ve been working on for the upcoming major update to AI.VI.CO-OP MULTIPLAYER IS COMING TO AI.VI!Yes, you read that right.Update 1.2.0 will let you play through the entirety of AI.VI in 2-player co-op!You’ll soon be able to team up with a friend to build your defenses, fend off waves of enemies, and shoot at anything that...
Steam News · Aug 24
Heya cowbots!The 1.1.0 updated is finally available! This is our first major update to AI.VI, in which you'll find brand new features, general improvements to the player experience, game balancing and corrections brought by the community. This update is months in the word during which we did our best to improve the experience for our players, taking into account all the bugs and feedback given on ...
Steam News · Jun 25
AI.VI is 20% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection.
Steam News · Apr 23
Hello cowbots!Hotfix 1.0.7 is here!You'll find all the detailed patch notes below. BalanceMissionsReworked the waves in mission 3 and 4.CorrectionsMiscFixed a crash caused by enemies receiving movement instructions after their destruction.EnemiesEnemies no longer stay stuck in their spawning area.Drones fall faster when stunned and explode when touching the ground.
Steam News · Apr 22
Hello cowbots! We cannot believe it's already been a month since the release of AI.VI. It honestly feels like time passed in a week!We’re incredibly happy about the reception the game has received so far. Seeing people play, share feedback, and support the project has meant a lot to us. Thank you to everyone who has taken the time to explore the world of AI.VI. whether you completed the game, stre...
Steam News · Apr 17
Helllo cowbots!Patch 1.0.6 is here! A couple of important issues were fixed alongside more minor bugs. We contue to better the game day after day, in big part thanks to the involved community - thank you all! You'll find the detailed patch notes bellow.CorrectionsMiscFixed a bug that prevented the victory screen from popping up in missions 1 and 2. Sound effectsThe base volume is now properly 50% ...
Steam News · Apr 14
Hello cowbots! Here's another small update to fix a couple issues with enemies. Your experience will always be our priority.You'll find the detailed patch note below.CorrectionsEnemiesEnemies more properly go around barricades.Ems no longer get stuck near the enemy spawns.Optimised pathing for enemies in mission 10.Flying enemies no longer get stuck in the rocket's rings in mission 11.During missi...
Steam News · Apr 13
Hello cowbots!Today is a smaller update to fix a couple issues linked to the new enemy AI. The 1.0.4 address the navigation issues in a couple levels. You'll find the more detailed patch notes below.CorrectionsStructuresTurret has their correct stats.EnemiesEnemies no longer get stuck at the start of mission 7.Ennemies properly pass through the door in mission 11.Optimisations to avoid enemies get...
Steam News · Apr 10
Hello cowbots! After much labour, and thanks to the feedback from the community, we give you the detailed patched notes to hotfix 1.0.3! The major aspects touched by this update are as follow:Correcting a good number of the most critical bugs.Enemy AI has been revamped. Avoids a couple performance issues when interacting with certain constructions (notably the Barricades) as well as other odd beha...
Steam News · Mar 23
Hello cowbots, Dropping our first major hotfix today. The focus here is to address two major issues with the game:The crash that was happening to players in mission 4: Ruins (and occasionally other missions). The English translationYou can find the more detailed list of changes bellow.FixesText and languageEnglish translation has been completely reviewed by more apt people. This was in great part ...
Steam News · Mar 19
It seems some players have experienced crashes when playing the 4th level of the game, The Ruins. It causes a fatal error message to pop up and the game freezes. While we haven't found the exact cause yet, and are working hard to get it fixed, there seems to be a work around that has been found:Locate your AIVI.exe file (In your Library, right click AI.VI > Manage > Browse Local Files)Right click ...