

Steam News · 1d
0.50A hotfix: save validation and balance 0.50A fixes a save-validation bug that could cause a save containing fractional mastery progress or run statistics to fail the game's integrity check when loaded. The fix corrects future save writes while keeping the existing save format. Existing valid saves remain compatible. For affected saves: The existing recovery flow can load an available valid prev...
Steam News · Sep 27
Twin hammers, balance and polish 0.49 focuses on balance, bug fixes, and polish, with a new signature ability for Toren. These notes cover Aetheris Core and its demo; full-game changes are marked below. Existing saves carry forward. Toren's Bastion Ram (full game) Toren now starts with Bastion Ram alongside Singularity Field, replacing Projectile Shot in his starting loadout. Twin projected hammer...
Steam News · Sep 25
Fixes and tuning 0.48 is a smaller update for Aetheris Core and its demo, focused on loading reliability, interface readability, and a few gameplay adjustments. Your existing saves carry forward; no reset is required. Loading and recovery Fixed a loading deadlock that could leave a run stuck before gameplay began. Loading screens now let you go back while loading. If a load stalls, clearer recover...
Steam News · Sep 12
Combat Refined Update 0.47 brings a substantial round of performance improvements, new combat sounds, a new ship-destruction sequence, fresh Endless rewards, Lyra's updated portrait, and extensive localization fixes. Performance We've tested this patch across a wide range of machines. The update reduces repeated work throughout combat and targets frame-time spikes in crowded fights, large wave cle...
Steam News · Sep 3
Endless Protocol Update 0.46 is an integration-focused patch with one new way to stay in the fight: Endless Mode. It also connects Aetheris Core's achievements and activity to Steam, adds optional Discord Rich Presence, makes dynamic relic effects easier to read, and includes a focused balance and reliability pass. No save reset or refund is required. Existing saves continue automatically. Endless...
Steam News · Aug 25
Update 0.45: Signals in the Rift Five new encounters are transmitting from the Unstable Rift. The full game gains three new bosses, five Special Encounters, and five first-clear pilot skins. Parallax Harrier also joins the regular Tier 3 boss rotation. Both the full game and demo receive new progression and build options, combat and interface improvements, and a major translation quality pass acro...
Steam News · Aug 15
Update 0.44: Containment Breach Update 0.44 brings a new full-game Rift challenge and a broad set of improvements across Aetheris Core. The full game gains Helix Containment Breach, a new Hard special encounter against the Helix Quarantine Array, plus the Containment Warden skin and two additional Run Modifiers. Both the full game and demo receive the game-wide interface overhaul, redesigned AoE S...
Steam News · Aug 5
Update 0.43 is now live! Update 0.43 is now available for both the full game and demo. This is one of our largest updates yet. The centerpiece is a complete rebuild of the Heart Tree, designed to improve the early game and make long-term builds much easier to understand and plan. The old global Core Level tax is gone, progression is now divided into four distinct trees, and early upgrades are more...
Steam News · Jul 28
Update 0.42 is now live! Update 0.42 expands the Unstable Rift with two special boss encounters and new cosmetic rewards. It also makes early permanent progression friendlier, refreshes several enemy visuals, and improves the fairness and readability of multiple late-game bosses. New Special Rift Trials Aegis Core Unbound The Aegis Colossus abandons its normal shield cycle. Its core remains expose...
Steam News · Jul 25
Update 0.41 is now live! Update 0.41 focuses on teaching, combat clarity, and a smoother run curve. The new Field Guide offers a safe place to study combat, while enemy pressure now builds more gradually after Boss 1 without removing the late-game challenge. New: Field Guide Added the Field Guide to the Archive, covering Systems, Abilities, Enemy Roles, and Mini-Bosses. Live, looping combat demons...