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Steam News · Jul 26
Restored Patch 7/25 Fixed culling issue found present in renderer, causing duplication of items / FX bugs
Steam News · Jul 26
Added an explorable house to the forest (safe-zone) Updated ambient forest sounds for day/night Various menu fixes Interaction fixes (crosshair/prompts) Fixed an issue where outline/prompts/HUD were not displaying correctly
Steam News · Jul 17
Fixed mid/high graphic settings to point at correct asset Fixed settings UI to properly cover highlighted option Shadow/Lighting adjustments
Steam News · Jul 17
Aetherial is now available on the Steam store with a 10% introductory discount! Thank you for your patience! I hope you enjoy! Please report any bugs, suggestions/feedback to our Discord server.
Steam News · Jul 9
Aetherial was planned to release tomorrow, 7/10/26 - however, due to my own mistake in the latest submitted build it will not release until next week. When I submitted the build I included information that said the game supported game controllers, fully. And while that was and is true - I had an edge case where the controller was not working within the menus (main menu and pause menu). That issue ...
Steam News · Jul 6
Removed real-time shadows from moonTerrain shadow casting optimized (cut cost roughly in half)Yurei pathfinding now updates smartly instead of recalculating every frameTuned shadow draw distance + grass/foliage render distance on higher settings