

Steam News · 4d
It has been almost a week since AE was released, and we've spent that time reading your feedback. This update brings fixes for the issues you surfaced, plus a few new QoL ideas we came up with while fixing them. Time to drive We noticed that some players were a bit confused by the "pack up and leave" notification. It was always completely fine to just press "Escape" and "Exit", even with a few sec...
Steam News · Sep 28
Archaeological Expedition is out now. We are excited to finally have it out in full. Thank you to everyone who played the demo and sent feedback. It made the game better in ways we would not have found on our own. Special thanks to Daskalos for his expert opinions, and to Mnealia, Cesire and MemLeakD for covering the game. Go dig.
Steam News · Sep 19
Fixed another softlock in the Collections tutorial. Opening an era from the journal's era index could bounce you back to the index with no way to progress. Thanks to everyone who sent a report.
Steam News · Sep 2
A new soundtrack Version 1.4.0 replaces the music across the whole game. All three music styles you can pick in Options now play new tracks. Time Pressure An original theme commissioned for AE from composer Wazir. Pitch shifting works exactly as before, so the music tightens as your dig clock runs down. Upbeat and Lyric Both styles are built from new track sets, ten tracks for Upbeat and seven for...
Steam News · Aug 27
Version 1.3.0 Last weekend we were happy to observe Daskalos playing our game on stream. We took his feedback and ran with it: this update brings the most important changes from it, while other ideas found their place in our internal roadmap. Sandstone, not fossils It was pointed out to us (by multiple people, actually) that using fossils as a soft obstacle was unwise. Fossils are rare guests at r...
Steam News · Jul 14
This is an overall polish update. We went through all systems and polished all rough edges and possible weak spots.
Steam News · Jun 27
This is a Post-Fest update: we went back through the festival coverage and addressed all the issues we saw players run into, along with new audio options, gentler onboarding for new diggers, and per-profile leaderboard control. Audio & music New Music Style setting: choose Time Pressure (default), Upbeat, or Lyric. Each style has its own set of tracks and varies between sessions, and you can switc...
Steam News · Jun 19
Thanks to player ЖВОТНЕ for flagging a journal soft-lock in the Collections & Eras tutorial — now fixed. Fixes: Fixed a soft-lock that could trap the journal during the Collections & Eras tutorial. Minor stability fixes.
Steam News · Jun 17
We were informed that the native Linux build had compatibility issues on some Linux distributions. Thanks, MemLeakD, for the heads-up — our error-reporting tooling missed that one completely, because the game was dying before it could even give us a hint :DThat's now resolved. If you still run into issues on Linux, try reinstalling — and if that doesn't help, please let us know.Along with that urg...
Steam News · Jun 12
We're happy to announce that AE: Archeological Expedition is taking part in Steam Next Fest, June 15–22! The demo is already live — dig in right now, or any time during the fest. If you enjoy it, add AE to your wishlist so you'll know when the full game is out.
Steam News · Jun 1
The demo is out now. Become an archaeologist and dig up history one piece at a time. You choose where to dig and how — fast and rough, or slow and careful — and that choice decides whether a fragile find survives. Every artifact is real, from common potsherds to once-in-a-lifetime treasures, each with the story of what it is and the era it came from. Recover all 160 across ten eras and eighteen si...