

Steam News · Jul 20
This is just a small patch that fixes some errors with the extended save slots. Changes: save slots 9-12 properly display information in the pause menu removed reminder to save on certain chapter that caused issues when loading back into that save minor text edits
Steam News · Jul 11
A meta data issue was causing an issue with save files. This should be resolved now!
Steam News · Jul 10
Hi everyone!Thank you for your continued support for A Week in Paradise. We have now been verified for the Steam Deck! With this I've pushed out some small updates:more text correctionsadded: 4 more save slots!new feature: you can now skip the "dream" segments on subsequent playthroughsThese changes should help you completionists out there searching for all the endings. Let us know if you run into...
Steam News · Jun 8
It took a bit of time but we've added Linux support! Please let us know if you run into any issues. Patch Notes: Issue with an achievement for chapter 5 not triggering correctly for all users. Linux OS version added
Steam News · Jun 6
Thank you to everyone that has played the game so far, it's been a treat to read all the feedback. There was a critical bug affecting replays so we've issued this patch now. Patch notes: 7 typos amended Camera can no longer drift when holding "up" at the beginning of Night 4 Players will no longer softlock when trying to sit after loading into Night 3 A bug which caused the last save to be loaded ...
Steam News · Jun 5
Paradise has finally opened its doors! Through the eyes of a struggling writer and local alcoholic, find out what keeps bringing you back to a bar called Paradise, one day at a time. Discover:1 to 3 hours of gameplay with replayability across a 20,000-word script.One of 5 endings determined by the totality of your choices.A darts mini game with 2 game modes. Thank you to everyone who has supported...
Steam News · May 5
Things are wrapping up nicely on the production side. "ith all the progress we've made, we're comfortable announcing this release date! We'll be checking back in soon!
Steam News · Apr 7
First of all, sorry for the silence! Let's not call these monthly anymore, haha! I was recently in Steam Next Fest, we didn't have great traction but for what we went in with it was pretty good! Since then, I've been nose-to-keyboard for weeks! To be so real, I find these updates really difficult! I don't know what it is about chronicling the work, as I work, that become hard to track. I suppose i...
Steam News · Feb 23
Hello everyone! I have pushed a patch out last night (and today) with the revamped and hopefully final version of the demo. Let's go over it.What's newBug: fix where players crashed when finishing the dart games in the last updateSeveral collisions have been adjusted to prevent players from getting stuck or walking on texturesNew CG, a new graphic has been added to the intro!New VA: Welcome Bernie...
Steam News · Jan 29
Hey all! Time for a monthly update er.... two months later. There's a lot to cover so let's start on writing ...WritingThe main script is done! It's about 17,000 words not including many item descriptions to to be written. The story feels whole and satisfying- and alpha readers agree!CodingThe save system works!! This was a massive undertaking.It still needs some tweaks to keep the UI consistent....