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Steam News · 4d
A closer look at the concept work behind the citizens of Earth turned to glass.Senior Concept Artist Tian Gan explored different variations of the glass effects, each a face caught mid-crystallization, with dark matter energy threaded through the body. Light sits differently inside the glass across all four.Ugh, what a terrible fate.
Steam News · 5d
THE INVASION // FROZEN IN TIME The world was glassed in an instant. No warning. No sirens. Just light, and then silence, under a crust of crystal.
Steam News · Sep 30
Tonight, the 4:LOOP team goes live on our Discord to play the game in front of you and answer whatever you throw at us.Here's how it works: we play, you watch, you ask. Bring your questions about the game, the studio, Closed Beta 3, or how many times we'll wipe on the first mission. It's a live AMA, so nothing is off the table.The timing is not an accident. Closed Beta 3 opens the very next day, T...
Steam News · Sep 29
To the tens of thousands of you who've already jumped into 4:LOOP: thank you! Your runs, your reports, and your feedback have shaped where the game is right now, and we've been listening. This weekend, we're bringing you back for another Beta.Closed Beta 3 runs Thursday, Oct 1 (10 AM PT) through Sunday, Oct 4 (10 PM PT), on PS5 and PC (Steam).New this round: complete the first mission during the b...
Steam News · Apr 30
Hi, I’m Mike Booth, Chief Creative Officer at Bad Robot Games, and Game Director of 4:LOOP. In my last post, I shared how our core gameplay systems come together to create an unpredictable and endlessly replayable experience. Today, I’d like to share more details on one of our co-op shooter’s high-stakes boss fights. Specifically, I’d like to talk about how our team approaches designing these batt...