

Steam News · Jul 29, 2020
Hello! Today's 20XX 1.42.0 patch fixes an ancient invisible enemy bug, adds Russian Datalore, and sets up crossplay with Epic build of the game! It also adds a new matchmaking feature aimed at public users on different platforms. At this time, 20XX supports crossplay only between Steam and Epic, via the reworked public matchmaking system. I know we've got some players concerned about the changes, ...
Steam News · Jul 23, 2020
Hello! Today's 20XX 1.42.0 test patch paves the way for crossplay with the upcoming Epic build of the game. It's not super exciting - the exciting part is all the new players coming next week, but we thought we'd get this out a week in advance and see if there are any ancient bugs we ought to squash. It's live on the test branch now (public branch "20xxtest"). Thanks for playing! CHANGES: Public p...
Steam News · May 26, 2020
Hey, folks! This post also appears in the 30XX feed. If you've seen it there, disregard! We're happy to get to announce that 30XX will have a playable demo during this year's Steam Summer Festival! You'll be able to get a taste of where the game's headed well before we get there. We intend to treat the festival week a bit lik...
Steam News · Feb 13, 2020
Hello! Today's 20XX patch... wait! No! Not that. Not today. Old habits die hard. Today, we're excited to reveal what the team at Batterystaple has been working hard on since we finished our full-time work on 20XX. A thousand years go by in an instant, and here we are: the year 30XX. 30XX is a full-fledged se...
Steam News · Sep 27, 2019
Hello! Today's 1.41.1 Test Patch (test branch only!) fixes an issue where enemies could suddenly appear out of nowhere. That's all it does! We're pushing it to test first since the fix could potentially break some other stuff, and we'd like to make sure that's not the case before the fix goes live. Thanks for reading! -- FIXES: Fixed an issue causing enemies to blip into existence in the middle of...
Steam News · Jun 21, 2019
Hello! Today's 1.41.0 patch fixes a few small things. Nothing much to see here! (Unless you're unhappy with our recent Plasma Blender change, in which case you're about to be happier or even less happy.) Thanks for playing! -- CHANGES: Plasma Blender size-gain-on-combo restored to pre-1.40 levels. Plasma Blender combo damage scaling reduced by 50%. (Previous base damage was 10-17.5 at max size - n...
Steam News · Jun 14, 2019
Hello! Today's 1.40 patch introduces a few much-requested features, fixes a handful of bugs, and introduces Revenant versions of Hawk and Draco. It also adds fully translated Datalore for German! It also introduces some test metric collection that we'll improve over time - 20XX will now collect a small amount of usage data (completely anonymized, not tie-able to a given player or their Steam ID wh...
Steam News · Jun 7, 2019
Hello! Today's 1.40.3 Test Patch fixes fix two potential crashes (one old, one related to the new characters) and adds sound effects for autocharge. We're closing in on the live date for this patch - thanks for trying it out! -- CHANGES: Autocharge now plays normal sound effects. FIXES: Fixed two crash opportunities. (Endless co-op crashing should really be gone now! At least, the reliable Level 1...
Steam News · May 25, 2019
Hello! Today's 1.40.2 Test Patch makes a few character tweaks, and introduces some test metrics. More Draco/Hawk changes are likely still incoming. This test patch will (still) likely be updated a few times with additional work before it goes live. Thanks for playing! -- CHANGES: Increased charged Rapture's speed by 50%. As a test, it also now counts as a wall for enemy projectile purposes - it'll...
Steam News · May 7, 2019
Hello! Today's 1.40.1 Test Patch fixes a few bugs in 1.40.0. It also nerfs the Blender. This test patch will (still) likely be updated a few times with additional work before it goes live. Thanks for playing! -- CHANGES: Made Lotus' new ping more visible as the client in online co-op. Plasma Blender's combo-size-growth rate reduced by 33%. (It's now smaller when combo-charged.) FIXES: Fixed Unchar...